... 1 50, 48 0, 100 );Rectangle PauseRectangle = new Rectangle (0, 500 , 200 , 100 );Rectangle ExitRectangle = new Rectangle(2 20, 500 , 200 , 100 );Now that all the class-level variables are in place, add ... regions in your game. These will be used like onscreen buttons in the demo.Rectangle JumpRectangle = new Rectangle (0, 0, 48 0, 100 );Rectangle UpRectangle = new Rectangle (0, 1 50, 48 0, 100 );Rectangle ... your Game class. It has to deal with only the GameInput class, rather than both Input and GameInput.public void BeginUpdate(){c05.indd 76c05.indd 76 2/12/ 201 1 9 :07 :08 AM2/12/ 201 1 9 :07 :08 AMBuilding...