... issues introduced or updated by ActionScript3.0. Next, we start off the ActionScript3. 0- specific material with a look at the three essential building blocks of most ActionScript objects: properties, ... item was found in a zero-based array.1�2� 3 4�5�6�7�8�9� 10 11�12� 13 14�15�16�17�18�19� 20 21�22� 23 24�25�26�27�28�29� 30 �WA R N I N GA more feature-complete file ... that ActionScript3.0 is a complete rewrite of Flash’s internal script-ing language, and it’s also true that ActionScript3.0 doesn’t share the same runtime code base as prior versions of ActionScript. ...
... basics of ActionScript3.0 covered, the next chapter looks atsome short examples of building blocks that you can use to make games.Chapter 1: Using Flash and ActionScript3. 0 40 var i:int = 0; do ... how ActionScript works.In case you have used ActionScript or ActionScript 2 .0 before, I point out some placeswhere ActionScript3.0 differs. Creating and Using VariablesStoring values in ActionScript ... section of code: ActionScript Game Programming Strategies 23 Basic ActionScript ConceptsLet’s take a look at the most basic programming syntax in ActionScript3.0. If you arenew to ActionScript, ...
... ActionScript3.0 and the Flash CS5 Professional authoring envi-ronment. Then, we build some simple programs to get familiar with this new version of ActionScript. What Is ActionScript3. 0? ActionScript ... ActionScript 1 .0/ 2 .0 code. The second is a faster code inter-preter that works withActionScript3.0. You get the best performance out of yourgames if you stick to only using ActionScript3.0 ... how ActionScript works.In case you have used ActionScript or ActionScript 2 .0 before, I point out some placeswhere ActionScript3.0 differs. Creating and Using VariablesStoring values in ActionScript...
... flash.textLayout 13 ByteArray 10 Dictionary22Timer14Point14Rectangle 34 Matrix 34 Vector3D 34 Matrix3D15PerspectiveProjection 40 Utils3D 34 Transform 34 ColorTransformTextFieldTextFormatFontStyleSheet17TextLineContentElementFontDescriptionTextBlock18TextFlowContainerControllerFlowElementStandardFlowController1827URLRequest27URLLoader27URLVariables 32 NetConnection 32 NetStream28Socket28XMLSocket44LocalConnection 30 FileReference 30 FileReferenceList 30 FileFilter29SharedObject 31 Sound 32 Video 33 Camera 33 Microphone 31 SoundChannel 31 SoundMixer21Keyboard21Mouse 23 MultitouchBitmapFilterBlurFilterDropShadowFilterDisplacementMapFilter 37 PrintJob19ExternalInterface 43 DateTimeFormatterCurrencyFormatterCollatorStringTools41www.it-ebooks.infoContentsSearching ... else 30 switch 30 The Conditional Operator 31 Repeating Actions Using Loops 33 Using for Loops 33 Using for in and for each in 34 for in 34 for each in 34 Using while and do while 35 while 35 do ... Descendant Axis 200 The Parent Axis 201 Custom Filter Axes 201 Quick Reference 2 03 Modifying XML 2 03 Inserting Nodes 2 03 Inserting with E4X Operators 204 Inserting with E4X Methods 206 Removing Nodes...
... support ActionScript3.0. Flex 2 .0 and Flash 9 allow you toauthor ActionScript3.0 content. Flash Player 9 supports ActionScript3.0. If you areusing a product that does not support ActionScript3. 0, ... and Apostrophes in Strings 30 212 .3 Inserting Special Whitespace Characters 30 312.4 Searching for a Substring 30 4
... 502 23. 3 Monitoring Download Progress 5 03 23. 4 Browsing for Files 5 03 23. 5 Filtering Files That Display in the Browser Window 504 23. 6 Detecting When the User Has Selected a File to Upload 506 23. 7 ... Apostrophes in Strings 30 212 .3 Inserting Special Whitespace Characters 30 312.4 Searching for a Substring 30 41Chapter 1CHAPTER 1 ActionScript Basics11 .0 IntroductionUsing ActionScript, you can ... 2 30 9.2 Creating a Background for a Text Field 2 30 9 .3 Making a User Input Field 231 9.4 Making a Password Input Field 232 9.5 Filtering Text Input 233 9.6 Setting a Field’s Maximum Length 234 9.7...
... . . 33 315 .0 Introduction 33 315.1 Creating a Text Field 33 415.2 Styling a Text Field 33 415 .3 Creating a Password Field 33 615.4 Focusing a Text Field 33 715.5 Populating a Text Field 33 815.6 ... Introducing ActionScript3. 0 Chapter 2, Discovering What You Need to Work withActionScript3. 0 Chapter 3, Looking at the Changes in ActionScript3. 0 Chapter 4, Exploring the Benefits of Using ActionScript ... comfortable with ActionScript, and want to focus a bit more on funda-mentals, you should seek out LearningActionScript3. 0: A Beginner’s Guide by Rich Shupe and ZevanRosser (O’Reilly, 978 -0- 596-52787-7)....
... familiar with ActionScript 3. 0, and this book is not a tutorial in ActionScript3.0. At a minimum,you will want to keep the ActionScript3.0 Reference Guide handy along with anyother ActionScript3.0 ... Concepts Used with the Strategy Pattern 400 Minimalist Abstract State Pattern 402 Adding More Concrete Strategies and Concrete Contexts 406 Working with String Strategies 414Summary 4 23 Part V. ... AncestorsThe best place to start looking at how inheritance works is withActionScript3.0. Open your online ActionScript3.0 Language Reference. In thePackages window,clickflash.display. In...
... Creating a Negative 30 3HLSL Effects: Blur 30 4HLSL Effects: Grayscale 30 4What You Just Did 30 6Summary 30 7Test Your Knowledge: Quiz 30 7Test Your Knowledge: Exercise 30 714. Particle Systems. ... . 30 8Creating a Custom Vertex 30 8Creating a Particle Engine 31 2Adding a Particle Effect File 32 0 Adding Your Particle Engine to Your Game 32 2Adding a Starfield 32 5What You Just Did 33 0 Summary ... Studio 200 8 Standard Edi-tion or higher, or Visual C# 200 8 Express Edition. You must also install XNAGame Studio 3.0. • XNA development rocks!Test Your Knowledge: Quiz1. XNA Game Studio 3.0 allows...