... TempPtr;TempPtr = (QueueNode) malloc(sizeof(struct QueueType));TempPtr->Vertex = Item;TempPtr->Next = NULL;if ((*Q).Head == NULL) (*Q).Head = TempPtr;else (*Q).Tail->Next = TempPtr;(*Q).Tail ... VertexNode));VerPtr->Vertex = j;VerPtr->Length = CurrPtr->Length;VerPtr->Flow = 0;VerPtr->Next = HeadPtr->Next;HeadPtr->Next = VerPtr;}CurrPtr = CurrPtr->Next;}}V_in[i] ... *List, byte Item){AdjPointer TempPtr;TempPtr = (AdjPointer) malloc(sizeof(struct VertexNode));TempPtr->Vertex = Item;TempPtr->Next = (*List);(*List) = TempPtr;}void Pop(AdjPointer *List,...