... CGfxOpenGLclass, whose definition isshown below.From CGfxOpenGL.h:class CGfxOpenGL{private:int m_windowWidth;int m_windowHeight;float m_angle;public:CGfxOpenGL();virtual ~CGfxOpenGL();bool ... topics in game developmentnot directly related to graphics or OpenGL. Subjects such as game design, artificial intel-ligence, networking, audio, and physics are all very important to games, but ... example, game logic would consist of physics and particle systems, while graphics might have a 2D and/or3D renderer. Figure 1.1 shows an example of a simplistic game architecture.Why Make Games...