Ngày tải lên :
24/10/2013, 18:15
... CGPathAddArc(myPath,NULL ,11 0,50,30,0,2*M_PI ,1) ;
CGPathMoveToPoint(myPath,NULL, 240 , 50);
CGPathAddArc(myPath,NULL, 210 ,50,30,0,2*M_PI ,1) ;
CGPathAddArc(myPath,NULL ,16 0 ,11 0 ,15 ,0,2*M_PI ,1) ;
CGPathAddArc(myPath,NULL ,16 0, 210 ,25,0,2*M_PI ,1) ;
... future.
370
C
HAPTER
19
Graphics: Quartz, Core Animation, and OpenGL
CGContextAddArc(ctx ,11 0,50,30,0,2*M_PI ,1) ;
CGContextAddArc(ctx, 210 ,50,30,0,2*M_PI ,1) ;
CGContextAddArc(ctx ,16 0 ,11 0 ,15 ,0,2*M_PI ,1) ;
CGContextAddArc(ctx ,16 0, 210 ,25,0,2*M_PI ,1) ;
... CGColorSpaceCreateWithName(kCGColorSpaceGenericRGB);
CGFloat components [12 ] = {1, 0,0 ,1,
0 ,1, 0 ,1,
0,0 ,1, 1};
CGFloat locations[3] = {0,.5 ,1} ;
CGGradientRef myGradient =
CGGradientCreateWithColorComponents(myColorSpace,
...