... tools, bringing us full circle to the web techniques that opened this book. Our first stop, however, is an in-depth look at the many ways to input data into an iPhone program.275The navigation ... runtime. At setup you can choose to create a navigational hierarchy and push a user into it before he or she takes any actions. You can see this in action in vari-ous iPhone programs. Mail always ... it’s been our main goal to show you all the fun-damentals before we set you lose in the wilds of iPhone programming so that you have the building blocks that you need when you begin programming...
... coor-dinate system of the application. In testing, we discovered that when run on an iPhone (but not in the iPhone Sim-ulator) the result could sometimes be out of bounds, so you need to double-check ... F.18.6.2 Vibrating the iPhone There’s another cool little feature that’s implicit in the System Sound Services inter-face: you can use it to vibrate the user’s iPhone. This is done by handing ... You’re placing buttons on the toolbar that call three methods: choosePic:, takePic: (when a camera’s available), and savePic:. choosePic: C and takePic: D are similar methods. Each...
... information you’ll need to access OpenGLthrough the iPhone OS. The iPhone manages OpenGL through EAGL, a class that interfaces between the iPhone s views and OpenGL’s drawing functions. ... how it’s integrated into the iPhone. 19.9 SummaryGraphics are one of the most important elements for making your iPhone projects look great. Not only does the iPhone OS support high-quality ... runtime. The iPhone OS offers two major ways to do this. The first is through Quartz 2D, a two-dimensional drawing library that allows for complex line drawings, much as Canvas did on the web. ...
... -1003) { [webView removeFromSuperview]; }}- (void)webViewDidFinishLoad:(UIWebView *)webView { if (webView.canGoBack == YES) { for (int i = 0 ; i < [webArray count] ; i ++) { if ([webArray ... loadingwebView:didFailLoadWithError:Called after content fails to loadListing 20.2 A thumbnail web viewerSets up web viewsB404CHAPTER 20 The web: web views and internet protocols [[webArray ... initWithObjects:webView1,webView2,webView3,webView4,nil]; NSString *paths = [[NSBundle mainBundle] resourcePath]; NSString *filePath = [paths stringByAppendingPathComponent:@"weblist.txt"];...
... some iPhone discussion iPhone Atlas http://www.iphoneatlas.com iPhone news blog iPhone Dev Forums http://www.iphonedevforums.com Forums for SDK or web discussion iPhone in Action http://iphoneinaction.manning.com/ ... requires ADC loginiPhoneWebDev http://www.iphonewebdev.com/ The authors’ own site, complete with examples and webdev discussion listWebKit Open Source Projecthttp://webkit.org WebKit home, including ... and iPhone discussionFurbo.org http://furbo.org/ General blog that’s mostly iPhone discussioniDevKit http://idevkit.com/ Forums and news iPhone Dev SDK http://www.iphonedevsdk.com/ ForumsiPhone...
... the iPhone 1.4 Understanding iPhone input and outputAlthough an iPhone has a native screen resolution of 480x320 pixels, web viewers won’t see web pages laid out at that resolution. An iPhone ... iPhone optimized web development in chapter 3. The chrome at the bottom contains additional icons for moving around web pages and tabs. It’s a permanent fixture on iPhone web pages. This iPhone ... better choose which of them to use for any individ-ual development project.10 CHAPTER 1 Introducing the iPhone 1.2.3 Mobile web standardsPrior to the release of the iPhone, a number of web standards...
... the iPhone. Method Type References iPhone incompatible Web Brief mentions only iPhone compatible Web Brief mentions only iPhone friendly Web Chapters 3, 8 iPhone optimized Web Chapters 3, 8 iPhone ... development models iPhone web apps represent a transition for iPhone developers. When you’re engaging in simpler types of iPhone development—making existing web sites iPhone friendly or iPhone optimized—you’re ... the web programs 24 CHAPTER 2 Web development or the SDK?on some SDK tools as we go). We categorize iPhone- specific web development into three types. A web site is iPhone friendly if the web...
... experience for iPhone users through a page that has been redisplayed to the point where it’s become an iPhoneweb app.44 CHAPTER 3 Redeveloping web pages for the iPhone from an iPhone. The easiest ... necessity. This leads nicely into our next topic iPhoneweb apps, which are web pages built solely for use on the iPhone. 41Making your web pages iPhone friendly If you’re dependent on fixed positioning, ... chapters—it’s a crucial technique for iPhoneweb pages.3.2 Making your web pages iPhone friendlyThe simplest sort of web page redevelopment involves making your page’s iPhone friendly,” which we briefly...
... as an alternative.■–webkit-mask■-webkit-mask-attachment■-webkit-mask-clip■-webkit-mask-origin■-webkit-mask-image■-webkit-mask-repeat■-webkit-mask-composite■–webkit-mask-box-image58 ... program web pages. When you’re building iPhoneweb apps with the WebKit features, you’re still very much building text-based web- centric applications. That’s not the only way to build iPhone web ... models that you can use for your web app designs. Next up are iPhone- UI web apps, which look just like iPhone- native apps.76 CHAPTER 4 Advanced WebKit and textual web appsC—either 0, 90, or...
... in an iPhone- UI web app.By now you might have some great ideas for how to turn your website into an iPhoneweb app, but the idea of coding everything to look like and work like the iPhone ... preference UI.83Creating your own iPhone UIThis advice is crucial for putting together an iPhone- UI web app, but it’s also primarily visual. When creating iPhoneweb apps, it’s important to think ... way web pages are written by representing many subpages as elements in a single HTML file. But as files gets larger (and thus FG80Using iUI for web appsCreating web apps with the WebKit...
... Canvas for web apps But Canvas applies to much more than just web apps. You could use Canvas on your iPhone- friendly and iPhone- optimized pages too. If you do use Canvas for more than just web apps, ... quickly port your iPhone graphics to those other browsers. For now, however, Canvas is the last major tool in your iPhoneweb app toolkit. With graphics, text, and a handful of iPhone UI fundamentals ... advice on preparing web apps for the iPhone had a distinctly textual focus. Fortunately, Apple provides a tool that you can use to add great-looking graphics to your iPhoneweb apps: Canvas....
... CHAPTER 7 Building web apps with Dashcode7.2.1 Using library parts In chapter 4, we used the WebKit to create a simple web program that reported the orientation of a user’s iPhone. At the time, ... use with the iPhone. Under this new version of Dashcode, you can create web applications intended to run not on a Macintosh but, instead, on an external website for use with an iPhone. Dashcode ... small and simple (yet elegant) web apps. At this time, Dashcode 2.0, which is the version that you’ll need to write iPhone web apps, is only available as part of the iPhone SDK. You should thus...
... make debugging on the iPhone easier.Program Location iPhone Debug http://code.google.com/p/iphonedebug/ iPhone Web Developer http://www.manifestinteractive.com /iphone/ #_WebdevListing 8.1 The ... programs from gobbling up an iPhone s battery, but you’re going to need to do your part too.150 CHAPTER 8 Debugging iPhoneweb pages8.3.1 Using iPhone DebugJon Brisbin’s iPhone Debug is a JavaScript ... you can use to write iPhoneweb pages, but we’ve also done our best to show standard iPhone archi-tectures in the process. Generally, it all comes down to understanding the iPhone s key features....
... experience) to make the transition from creating iPhone- based web pages to creating iPhone- based native apps. We’ve already seen it happen at iPhone development camps. We also think there are ... such as the WebKit, iUI, and Canvas; and helpful tools such as Dash-code, Firebug, and Safari. As we discussed in chapter 2, though, web development isn’t the be-all and end-all of iPhone programming. ... most web- based programming languages is that you must compile it. This means that the human-readable source code is turned into machine-readable object code. The same thing happens to your web...
... moving your iPhone programs from the iPhone Simulator onto a real iPhone. For now, though, we’ll assume that you’re using the iPhone Simulator, and will warn you when you can’t. The iPhone Simulator ... iPhone OS10.3.2 Windows and viewsAs the UI classes demonstrate, the iPhone OS is deeply rooted in the idea of a graphi-cal user interface. Therefore, let’s finish our introduction to the iPhone ... development library of Mac OS X even before the iPhone came along. Many of these programs are iPhone SDK licensing restrictionsAlthough they’re making the iPhone SDK widely available for public programming,...