... a bit tedious.
The get accessor uses a return statement, which simply instructs the accessor to
return the value indicated. Inthe set accessor of the code in Listing 3.3, the class
field firstName ...
reduces the chances of version conflicts.
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HOUR 3: Understanding Classes and Objects the C# Way
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... Creating, and Testing ASP.NET Pages 73
Specifying the Design Requirements . 73
Creating the User Interface 76
Writing the Source Code for the ASP.NET Page . 82
Testing the Financial Calculator ... You can go to the File menu and choose
the New Web Site option; you can click the New Website icon inthe toolbar; or you can click the New
Web Site link above the Recent Projects pane of the ... keep in mind that if you make modifications in the
Source view, the changes are not reflected inthe Design view until you synchro-
nize the two views. You can synchronize the views by clicking the...
... Layout 210
Working with ViewSwitcher Controls 211
Initializing Switcher Controls 212
Implementing Switcher Factory Classes 212
Updating the TextSwitcher Control 214
Updating the ImageSwitcher Control ... 254
Enabling Location Testing on the Emulator 255
Accessing the Location-Based Services 259
Using Geocoding Services 260
Using Geocoding Services with Android 261
Working with Maps 263
Launching a ... 281
Starting the Progress Indicator with onPreExecute() 282
Clearing the Progress Indicator with onPostExecute() 282
Handling Cancellation with onCancelled() 283
Handling Processing with doInBackground()...
... application using the
XMLHttpRequest object. These steps are discussed in this section and the next section.
1. Create an instance of the XMLHttpRequest object, as shown inthe following
code ... specified by
using square brackets ([ and ]). They can be created using a constructor, or the val-
ues can directly be assigned in square brackets ([ and ]). The following is the array
declaration ... technologies—Hypertext
Markup Language (HTML), Cascading Style Sheets (CSS), and JavaScript—that
work together in tandem to make the web content to be changeable dynami-
cally.
2. A class in Cascading Style Sheets is a collection...
... a
Lesson
Summary
Q&A
Quiz
Activities
Summary
Q&A
Quiz
Activities
Part IV: Programming a
Graphical User Interface
Hour 13. Building a Simple
User Interface
Swing and the Abstract
Windowing Toolkit
Creating Class Variables
Creating Behavior ... Tool
Summary
Q&A
Quiz
Activities
Hour 11. Describing What Your Object Is
Like
Creating Variables
Creating Class Variables
Creating Behavior with Methods
Putting One Class inside Another
Using the this Keyword
Hour ... arising
from the information contained in this
book or from the use of the CD or
programs accompanying it.
Bulk Sales
Sams Publishing offers excellent discounts
on this book when ordered in quantity...
... refer to the correspon-
ding tags inthe HTML documents to which the style sheet will be applied.
The curly braces after each tag name contain the specifications for how all
content within that ... type
http://www.yourdomain.com/ into their web browsers, the server will
respond with content you intended them to see (rather than “Directory
Listing Denied” or some other unintended consequence).
Distributing Content ... Start the Classic FTP program and click the Connect button. You will
be prompted to fill out information for the site to which you wish to
connect, as shown in Figure 2.2.
FIGURE 2.2
Connecting...
... disk file containing the machine language
instructions that correspond to your source code statements. The machine language instructions created by the
compiler are called object code, and the disk ... circumstances,
program execution starts at the first statement in main() and terminates at the last statement in main().
The #include Directive (Line 2)
The #include directive instructs theC ... to create a disk file
containing your source code. Inthe second step, you compile the source code to create an object file. In the
third step, you link the compiled code to create an executable...
... should be minor for the most part. In Teach
Yourself ANSI C+ + in21Days we attempt to document the C+ + language as it is defined in
the ANSI/ISO draft at the time of this writing.
Because the ANSI/ISO ... application in C+ + is discussed on Day 12,
“Inheritance” and Day 15, “Advanced Inheritance.”
Inheritance, in computer science, is the creation of new objects from other objects
that are similar. The ... program. You can include C+ +-style comments
within a block that is “commented out” by C- style comments; everything, including the
C+ +-style comments, is ignored between the comment marks.
Using Comments
As...
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... can include C+ +-style comments within a block
"commented out" by C- style comments; everything, including the C+ +-style comments, is ignored
between the C- style comment marks.
Using ... source code,
recompiling and relinking, and then rerunning the program. This cycle is represented in Figure 1.1,
which diagrams the steps inthe development cycle.
Figure 1.1. The steps inthe ... piece of software.
Source code can be turned into an executable program in two ways: Interpreters translate the source
code into computer instructions, and the computer acts on those instructions...
...
following:
1. Writing (or programming) C+ + code using a text editor
2. Compiling code using a C+ + compiler that converts it to a machine language
version contained in “object files”
3. Linking the ... to
pronounce the special characters and keywords.
For instance, you can call #include hash-include. Other versions
are sharp-include or pound-include, depending on where you come
from.
Similarly, you can ... program. Compilation is the step where code in C+ + contained typically
in .CPP text files is converted into byte code that the processor can eventually understand.
The compiler converts one code...
... and Collections? 112
Objects 112
Collections 113
Using System Objects 114
Accessing Objects 118
Finding the Object’s Class 118
Creating Objects 119
Acting on Objects and Collections 120
Creating ... public—meaning they were not
defined by the routine (within the scope of the routine). By being defined earlier
in the module, they can be accessed in any routine that might need them. The scope of
your ... 197
Building the Initial Design 198
Choosing the Tasks 198
Setting the Limits 204
Creating the Database 205
Building the Tables 205
Defining the Indexes 208
Building the Application Prototype 209
Using...
... SID.
Creating the Instance from the Command Line
Creating the instance from the command line uses the same program as the GUI version, but with
command-line arguments. The Instance Manager is actually ... that
all work stops during a checkpoint; the checkpoint process has two methods of operation: the normal
checkpoint and the fast checkpoint.
In the normal checkpoint, the DBWR merely writes ... of the checkpoint.
You can use the time between checkpoints to improve instance recovery. Frequent checkpoints reduce
the time required to recover inthe event of a system failure. A checkpoint...