Ngày tải lên :
07/04/2015, 10:47
... ,{{AD_REVERSE,AD_REVERSE,AD_NORMAL},{AD_REVERSE,AD_REVERSE,AD_REVERSE},{A D_REVERSE,AD_NORMAL,AD_REVERSE},{AD_REVERSE,AD_NORMAL,AD_NORMAL}} ,{{AD_NORMAL,AD_REVERSE,AD_NORMAL},{AD_NORMAL,AD_REVERSE,AD_REVERSE},{AD_ REVERSE,AD_REVERSE,AD_REVERSE},{AD_REVERSE,AD_REVERSE,AD_NORMAL}} ... removeVertex(CDBTinVertex& p); void Empty(); void* SelectVertex(real* XRange,real* YRange,real* ZRange,int tag); void* SelectVertex(real* xyz1, real* xyz2, int tag); void* SelectTriangle(real* ... ,{{AD_REVERSE,AD_NORMAL,AD_NORMAL},{AD_REVERSE,AD_NORMAL,AD_REVERSE},{AD_ NORMAL,AD_NORMAL,AD_REVERSE},{AD_NORMAL,AD_NORMAL,AD_NORMAL}} ,{{AD_REVERSE,AD_REVERSE,AD_NORMAL},{AD_REVERSE,AD_REVERSE,AD_REVERSE},{A...