... provided as Adobe
Acrobat PDF files on the CD-ROM. These chapters cover many aspects of
Java that are particularly useful forgame programming, but not necessarily
specific to game programming. If you're ... ).
void
Clean up after the applet
destroy()
before it quits.
JavaGameProgrammingFor Dummies
1cans used in This Book
-e_ k
The tip icon marks information that can save you time or keep you ... technique or programming trick that can help
you program games like the pros.
This icon points out Java 1.1 differences from Java 1.02.
This icon points out Java 1.2 differences from Java 1.1 or Java...
... Wiley, the Wiley Publishing logo, For Dummies, the Dummies Man logo, A Reference for the
Rest of Us!, The Dummies Way, Dummies Daily, The Fun and Easy Way, Dummies. com, and related trade
dress ... Maker 125
Part III: Formatting 137
Chapter 11: Formatting Text 139
Chapter 12: Formatting Paragraphs 153
Chapter 13: Setting Tabs 167
Chapter 14: Formatting Pages 183
Chapter 15: Formatting Documents ... or problems with
your computer. For that, I can recommend reading my book
Troubleshooting
Your PC For Dummies
(Wiley).
You can also visit my Web page for more information or as a diversion:
www.wambooli.com....
... the game, and it runs just before and during the
end of the game. It closes all open files, deletes any running variables, and quits the game.
The First Game: KONG 17
Figure 1.9
Compiling the game.
... called “Call for
Help” on TechTV. I decided to demonstrate this
game, KONG, on the show, because it was an easy
to understand and play game. Turns out I made a
bad choice. During the game, some ... of the loop is one frame of the game.
Usually, there are at least 30 frames, or iterations, per second. See Figure 1.10 for a
description of initialization, the game loop (also known as the main...
... has taught gameprogramming on TechTV’s Call for Help and
at gameprogramming conferences such as the XGDX. He is the author of Game
Programmingfor Teens (First Edition) and Web Design for Teens, ... easier.
W
elcome to the amazing world of game programming! This book will show you
the ins and outs of video games and teach you to develop your own. Game
programming is a huge topic, however, and ... important.
The First Game: KONG
All right, now you will be able to see what a full game looks like. This is basically a simple
Pong clone, and it is easy to control and play. The idea of this game is to...