3d modeling software mac 3d printing

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P1 pptx

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P1 pptx

Ngày tải lên : 14/12/2013, 20:15
... processing unit (CPU) or better. Much of the newer 3D software and games can barely run on anything less than a PIII; I can barely even run 3D Studio Max 4 on my old P-II. Again, it comes down ... downloadable from http://www.microsoft.com/directx , installed in order to play the 3D games and to use the 3D software. Unfortunately, this book had to be printed in black and white (can you imagine ... Tanamachi Indexer: Sharon Shock Proofreader: Sandy Doell Acrobat, Reader, and Photoshop are trademarks of Adobe Systems Incorporated. Discreet is a division of Autodesk, Inc., 3d studio max, 3D...
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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P2 docx

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P2 docx

Ngày tải lên : 14/12/2013, 20:15
... features one of the best modeling interfaces on Earth, to model the RF-9 plasma gun using the steps outlined here. Of course, you can use any modeling program you wish, including 3D Studio Max (a demo ... be modeling in this chapter (sketch courtesy Lars Ricaldi). Figure 3.3 The completed plasma-gun mesh. NOTE The sections that follow explain how to modify the trueSpace 6 environment for modeling, ... you’re already familiar with trueSpace and want to jump right into the modeling, go ahead and skip to the section titled Modeling the RF-9.” Please purchase PDF Split-Merge on www.verypdf.com...
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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P3 doc

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P3 doc

Ngày tải lên : 14/12/2013, 20:15
... on-the-fly. Figure 5.13 Importing the RF9.stl file in 3D Studio Max. TIP If you’re new to 3D Studio Max, or need some guidance using it, see the 3D Studio Max tutorials on the CD-ROM that accompanies ... model into 3D Studio Max and smooth it out, however, you really won’t be able to tell the difference. I think the most noticeable difference between point- edit modeling and NURBS modeling is ... for 3D Studio Max is installed as well. The option for installing the plug-in for Max is part of the installation routine. 99 Installing the Software Figure 5.1 This phase in the sequence of 3D game-object...
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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P4 doc

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P4 doc

Ngày tải lên : 14/12/2013, 20:15
... to take a screen shot of the UVW map in 3D Studio Max and paint over it in a program like Photoshop. Alternatively, you can export the U-Vs to Deep Paint 3D and use that in conjunc- tion with Photoshop ... you need to unify and optimize your character model in 3D Studio Max before pushing it over to DeepUV. In this chapter, you will ■ Use 3D Studio Max to complete the slogre model. ■ Use Max to ... proceed with this technique, skip to Chapter 11, “Skinning the RF-9 Plasma Gun with Deep Paint 3D and Photoshop.” 148 5. U-V Mapping the RF-9 Plasma Gun with DeepUV Please purchase PDF Split-Merge...
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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P5 pdf

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P5 pdf

Ngày tải lên : 14/12/2013, 20:15
... Tutorials with Photoshop 11 Skinning the RF-9 Plasma Gun with Deep Paint 3D and Photoshop 12 Skinning the Slogre with Deep Paint 3D and Photoshop TEAMFLY ... sort of 3D effect to make it look real and not flat. Alpha channels can be used extensively in this respect to give textures realism. ■ Edges of objects within my textures usually have a 3D look. ... really good snapshot of the car in broad daylight, clean it up a bit, and slap it on the side of a 3D model— it’s much easier than spending a couple hours trying to make something real. The most...
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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P6 docx

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P6 docx

Ngày tải lên : 14/12/2013, 20:15
... shadows all over the place. Or maybe the flash from your camera made a lovely but unwanted halo smack in the middle of the stop sign you were snapping. The point is, there are ups and downs to...
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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P7 ppt

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P7 ppt

Ngày tải lên : 24/12/2013, 06:16
... I’d like to take it one step further. Apply an inner bevel with a cone contour to give it extra 3D curvature (see Figure 8.192). Style: Bevel and Emboss Style: Inner Bevel Technique: Smooth Depth: ... a very high-tech kind of guy, most of the video games I appreciate are fully loaded with heavy machinery, futuristic equipment, spaceship hulls, underground research labs, you name it. As with ... Photoshop Figure 8.136 Add impact shields to the doors using the Basic Metal as a texture. Apply a bevel for a 3D effect. Please purchase PDF Split-Merge on www.verypdf.com to remove this watermark. 6. Merge...
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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P8 doc

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P8 doc

Ngày tải lên : 24/12/2013, 06:16
... can be done in several ways. The easiest is to first create a cube primitive in any 3D program like trueSpace or 3D Studio Max and simply paint the faces of the cube with the texture, assuming the ... the Rest Figure 8.202 Apply a drop shadow to the top boards, and cut up the edge to complete the 3D effect. Figure 8.201 Make a jagged cut at the end of the boards onto a new layer. Position the...
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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P9 doc

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P9 doc

Ngày tải lên : 24/12/2013, 06:16
... to aid in making its appearance look more 3D. The displacement channel helps you falsify folds in cloth and thereby avoid the inefficient process of modeling wrinkles in shirts and pants. Camouflage There ... You’re generating the displacement map for the bone here, so when you render it, it’ll look nice and 3D. Filter: Blur, Gaussian Blur Radius: 15 pixels 8. Choose Filter, Noise, Add Noise, about 5%. 9. ... layer and choose Layer Via Copy. 16. Apply an inner bevel to the new layer to make the surface look 3D (see Figure 9.43). 17. Start another layer below the grate. 383 High Tech Figure 9.42 Create...
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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P10 doc

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P10 doc

Ngày tải lên : 24/12/2013, 06:16
... techniques you’ll be employing. ■ Link 3D Studio Max, DeepUV, Deep Paint 3D, and Photoshop to create a flu- ent texturing operation. ■ Use Deep Paint 3D to assist your 3D texturing in conjunction with Photoshop. ■ Texture ... instantly. Next, you need to transfer the material back to Deep Paint 3D. Do this either by clicking Filter, Right Hemisphere, Material to Deep Paint 3D, or by going back to 441 Texturing the RF-9 Figure 11.10 ... Lars’ sketch of the slogre’s weapon, the RF-9 Plasma Gun, in combination with the 3D mesh you created in Chapter 3, Modeling the RF-9 Plasma Gun with trueSpace 6,” to develop a nice, futuristic...
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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P11 ppt

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P11 ppt

Ngày tải lên : 24/12/2013, 06:16
... remove this watermark. 13 Making the RF-9 Plasma Gun Game-Ready with 3D Studio Max 14 Making the Slogre Game-Ready with 3D Studio Max and Character Studio Please purchase PDF Split-Merge on ... Slogre with Deep Paint 3D and Photoshop Please purchase PDF Split-Merge on www.verypdf.com to remove this watermark. CHAPTER 13 Making the RF-9 Plasma Gun Game-Ready with 3D Studio Max Please ... (Start, Run, Regedit).The plug-in key directory is listed under \HKEY_CURRENT_USER \Software\ Right Hemisphere\Deep Paint 3D\ Directories\. In this area, you should make sure the keys are set to point...
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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P12 pdf

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P12 pdf

Ngày tải lên : 24/12/2013, 06:16
... CHAPTER 14 Making the Slogre Game-Ready with 3D Studio Max and Character Studio Please purchase PDF Split-Merge on www.verypdf.com to remove ... and U-Ved slogre, slap on the eerie skin you made in Chapter 12, “Skinning the Slogre with Deep Paint 3D and Photoshop,” and get it ready for use in the Torque game engine. In this chapter you will ■ Apply ... the character mesh, is probably one of the most time-consuming and tedious of things to do in the modeling industry. The point of this careful aligning is to make the skin-weighting job (discussed...
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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P13 docx

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P13 docx

Ngày tải lên : 24/12/2013, 06:16
... you’ve never used a 3D modeling program before, or if you’re relatively new to 3D modeling, then this is the appendix for you. It covers the basic terminology and components of 3D modeling, including ■ The ... Geometry in 3D Space A 3D object in a modeling program is anything that has, at the very least, exactly what its adjective describes: three dimensions. Every 3D modeling program and every 3D game ... of 3D objects in a 3D world ■ Object and world axes and coordinates ■ The constituent vertices, edges, and faces of objects ■ Triangles and polygons that make up the mesh of a 3D object ■ Modeling...
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Tài liệu 2D Artwork and 3D Modeling for Game Artists- P14 pptx

Tài liệu 2D Artwork and 3D Modeling for Game Artists- P14 pptx

Ngày tải lên : 24/12/2013, 06:16
... watermark. Numerics 3D Cafe Web site, 658 3D Fuel Web site, 659 3D games, revolution and progress of, 6–9 3D Links Web site, 659 3D Map Realm Web site, 661 3D modelers, 597 3D Studio Max file ... and easy. . . .) Trinity 3D http://www.trinity3d.com The Trinity 3D site is a great source for plug-ins and whatnot for 3D Studio MAX, trueSpace, and other graphics software. You can also purchase ... user’s perspective view in a 3D world. Primitive. Any basic polyhedron used in 3D modeling such as a pyramid, cube, or sphere. Q Quad divide. A process in which a 3D program adds an extra horizontal...
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