Tài liệu Computer Graphics and Multimedia P1 docx

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Tài liệu Computer Graphics and Multimedia P1 docx

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[...]... Teaching Computer Graphics and Multimedia: A Practical Overview 9 school setting In college there are certain standards for each department and there are certain requirements that must be enforced for institutional accreditation With all of those standards and objectives, why do we need anymore? The objectives discussed here are important to the success of a teacher of computer graphics and multimedia. .. student’s problems and concerns Make Proper Ergonomics a Priority for You and Your Students Everyone will be happier and healthier when they sit properly Ask students to sit, put their feet flat and have both hands ready to use the computer Institute a “two hands at all time rule” because it will keep students alert and working properly You cannot slouch at a computer and use two hands It is impossible... to success Learning computer graphics and multimedia requires a concerted Copyright © 2004, Idea Group Inc Copying or distributing in print or electronic forms without written permission of Idea Group Inc is prohibited Teaching Computer Graphics and Multimedia: A Practical Overview 5 effort toward success This must include diligent work inside and outside of the classroom and the computer lab It requires... marry Kimberly And lastly, I have to say a very meaningful thank you to my partner, my love, and my life, my incredible wife Kimberly Thanks for letting me spend countless nights in the office and for giving me help and inspiration in life To you, I am truly thankful John DiMarco Assistant Professor Long Island University, C.W Post SECTION I DIGITAL DESIGN Teaching Computer Graphics and Multimedia: A... Overview 1 Chapter I Teaching Computer Graphics and Multimedia: A Practical Overview John DiMarco Long Island University, USA ABSTRACT This chapter defines and examines situations, problems, and processes faced by teachers of technology Based on experience teaching at three colleges with different economic, academic, ethnic, and financial attributes, this chapter provides stable and practical approaches... forms without written permission of Idea Group Inc is prohibited Teaching Computer Graphics and Multimedia: A Practical Overview 3 3 4 5 6 7 Concentrate on only your breathing, repeat raising your arms, and take five deep breaths Relax your mind and empty it of all thoughts Get up slowly and focus on the task at hand Review and talk out your lesson outline before leaving the house Arrive at class a... save brain space for the most topical information and techniques Projects are Mandatory and Needed — Assign Them, Critique Them, and Improve Them The most important indication that learning and growth have occurred in art, design, film, video, computer art, graphic design, multimedia, web design, illustration, motion graphics, 2d design, programming, and 3d design are the projects Practice should come... prohibited 2 DiMarco student teachers, experienced teachers, artists, information technologists, and computer scientists in becoming stronger in transferring knowledge and skills in the digital realm In addition, the chapter hopes to invite scholars and educators to explore teaching computer graphics and multimedia within the context of their own disciplines INTRODUCTION The teaching of technological... techniques and technologies to the student • Objective: Develop style by discussing historical and professional references • Objective: Adhere to your prescribed “state standards” if they dictate curriculum • Objective: Teach the student new vocabulary related to the technology and design process • Objective: Develop student understanding of the design process and its relationship to solving problems and. .. tools and techniques? Should digital painting techniques or image manipulation be taught first? What about production using layers and paths? What do we lecture about on the first day? Development of a hierarchical structure is vital to teaching computers, graphic design, and multimedia Here’s how to teach in outlines First, perform research Acquire books, articles, and web content on the technology and . Equate effort to success. Learning computer graphics and multimedia requires a concerted Teaching Computer Graphics and Multimedia: A Practical Overview. in computer graphics and multime- dia. This book also hopes to encourage artists to understand and embrace collaboration in science and technology. And

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