682 HTML5 architecture

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682 HTML5 architecture

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... specifications and browsers in the following table as HTML5 Enterprise” or “HTML5E” HTML5 Enterprise (HTML5E) Table 2-2 HTML5 Enterprise (HTML5E) OS/API Geolocation WebSocket WebStorage Device... Media, Inc 3/9/2012 For the latest matrix of HTML5 support across all rendering engines see: http://en.wikipedia.org/wiki/Comparison_of_layout_engines_ (HTML5) Mobile Web Browsers Let’s take a look... of this writing, its implementation of HTML5 specifications is just starting to beef up in version As Android evolves, we can rest assured that the coming HTML5 implementations will evolve with

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Mục lục

  • Cover

  • Chapter 2. I ♥ The Mobile Web

    • Mobile First

      • What’s Supported

      • Mobile Web Browsers

        • WebKit

        • Mobile Firefox

        • Opera Mobile

        • Internet Explorer Mobile

      • Mobile Browser Market Share

      • HTML5 in the Enterprise

        • HTML5 Enterprise (HTML5E)

      • The Mobile Web Look and Feel

        • The Mobile Web Look

        • The Mobile Web Feel

      • Frameworks and Approaches

        • Frameworks

        • Approaches

      • QA and Device Testing

  • Chapter 3. Mobile Performance Techniques

      • Hardware Acceleration

      • Page Transitions

        • Sliding

        • Flipping

        • Rotating

      • Debugging Hardware Acceleration

      • Fetching and Caching

      • Network Type Detection and Handling

      • Mobile Debugging

  • Chapter 4. HTML5 From the Server Side

      • Device and Feature Detection

        • Feature Detection

        • UA Detection

      • Markup and Resources

        • Compression

        • Other Server Side Proxies and Libraries

        • JavaScript Minification

        • JavaScript Build Tools

      • JavaScript Frameworks and the Server

        • Backbone.js

        • Ember.js

        • Angular.js

        • Batman.js

        • Knockout.js

  • Chapter 5. WebSockets

      • Building The Stack

      • On the server - behind the scenes

    • Programming Models

      • Relaying Events From the Server to the Browser

      • Binary Data over WebSockets with node.js

      • Managing Proxies

        • Building your own

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