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SolidWorks 2010 bible phần 1 pptx

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Shelving Category: COMPUTERS / CAD-CAM Reader Level: Beginning to Advanced www.wiley.com/go/compbooks $49.99 USA $59.99 Canada Master all features, functions, and tools Explore best practices and cautionary data Learn specialized and advanced techniques Lombard The book you need to succeed! The detail and depth you need to get the most out of SolidWorks Whether you’re new to SolidWorks or want to expand your current skills, this is the SolidWorks book you need. Off ering in-depth content that exceeds most other publications on the subject, this book is a complete desk reference. Well-known SolidWorks consultant Matt Lombard covers all features, explains best practices, and provides pages of step-by-step tutorials and advanced techniques that will soon have you successfully using this powerful software for your own CAD projects. • Understand feature- and history-based modeling, and sketching with parametrics • Create sketches, parts, assemblies, and drawings • Master the user interface, including menus, toolbars, macros, and more • Work with mold tools, plastic and sheet metal parts, and weldments • Learn advanced techniques for multibody modeling • Build animations with SolidWorks MotionManager CD-ROM Included What’s on the CD-ROM? The CD includes many examples fi les of drawings, parts, and assemblies. You’ll also fi nd part templates and before-and- after fi les that follow the tutorials in the book. System Requirements: See the CD Appendix in the book for details and complete system requirements. Matt Lombard is an independent mechanical design consultant. Because of the popularity of his SolidWorks blog dezignstuff and his sessions at SolidWorks World, Matt has built a reputation as the go-to resource for everything SolidWorks. CD-ROM Included! • Tutorials, example files, and sample templates Employ display techniques to grasp complex geometry Use dimensions and sketch relations to modify sketches Master assembly tools to create better mechanisms Matt Lombard SolidWorks ® 2010 SolidWorks ® 2010 SolidWorks ® 2010 Bible SolidWorks ® 2010 Bible Matt Lombard SolidWorks ® 2010 Bible Published by Wiley Publishing, Inc. 10475 Crosspoint Boulevard Indianapolis, IN 46256 www.wiley.com Copyright © 2010 by Wiley Publishing, Inc., Indianapolis, Indiana Published by Wiley Publishing, Inc., Indianapolis, Indiana Published simultaneously in Canada ISBN: 978-0-470-55481-4 Manufactured in the United States of America 10 9 8 7 6 5 4 3 2 1 No part of this publication may be reproduced, stored in a retrieval system or transmitted in any form or by any means, electronic, mechanical, photocopying, recording, scanning or otherwise, except as permitted under Sections 107 or 108 of the 1976 United States Copyright Act, without either the prior written permission of the Publisher, or authorization through payment of the appropriate per-copy fee to the Copyright Clearance Center, 222 Rosewood Drive, Danvers, MA 01923, (978) 750-8400, fax (978) 646-8600. Requests to the Publisher for permission should be addressed to the Permissions Department, John Wiley & Sons, Inc., 111 River Street, Hoboken, NJ 07030, 201-748-6011, fax 201-748- 6008, or online at http://www.wiley.com/go/permissions. LIMIT OF LIABILITY/DISCLAIMER OF WARRANTY: THE PUBLISHER AND THE AUTHOR MAKE NO REPRESENTATIONS OR WARRANTIES WITH RESPECT TO THE ACCURACY OR COMPLETENESS OF THE CONTENTS OF THIS WORK AND SPECIFICALLY DISCLAIM ALL WARRANTIES, INCLUDING WITHOUT LIMITATION WARRANTIES OF FITNESS FOR A PARTICULAR PURPOSE. NO WARRANTY MAY BE CREATED OR EXTENDED BY SALES OR PROMOTIONAL MATERIALS. THE ADVICE AND STRATEGIES CONTAINED HEREIN MAY NOT BE SUITABLE FOR EVERY SITUATION. THIS WORK IS SOLD WITH THE UNDERSTANDING THAT THE PUBLISHER IS NOT ENGAGED IN RENDERING LEGAL, ACCOUNTING, OR OTHER PROFESSIONAL SERVICES. IF PROFESSIONAL ASSISTANCE IS REQUIRED, THE SERVICES OF A COMPETENT PROFESSIONAL PERSON SHOULD BE SOUGHT. NEITHER THE PUBLISHER NOR THE AUTHOR SHALL BE LIABLE FOR DAMAGES ARISING HEREFROM. THE FACT THAT AN ORGANIZATION OR WEBSITE IS REFERRED TO IN THIS WORK AS A CITATION AND/OR A POTENTIAL SOURCE OF FURTHER INFORMATION DOES NOT MEAN THAT THE AUTHOR OR THE PUBLISHER ENDORSES THE INFORMATION THE ORGANIZATION OR WEBSITE MAY PROVIDE OR RECOMMENDATIONS IT MAY MAKE. FURTHER, READERS SHOULD BE AWARE THAT INTERNET WEBSITES LISTED IN THIS WORK MAY HAVE CHANGED OR DISAPPEARED BETWEEN WHEN THIS WORK WAS WRITTEN AND WHEN IT IS READ. For general information on our other products and services or to obtain technical support, please contact our Customer Care Department within the U.S. at (877) 762-2974, outside the U.S. at (317) 572-3993 or fax (317) 572-4002. Library of Congress Control Number: 2010922046 Trademarks: Wiley, the Wiley logo, and related trade dress are trademarks or registered trademarks of John Wiley & Sons, Inc. and/or its affiliates, in the United States and other countries, and may not be used without written permission. SolidWorks is a registered trademark of Dassault Systèmes SolidWorks Corporation. All other trademarks are the property of their respective owners. Wiley Publishing, Inc. is not associated with any product or vendor mentioned in this book. Wiley also publishes its books in a variety of electronic formats. Some content that appears in print may not be available in electronic books. About the Author Matt Lombard is an independent mechanical design consultant. He spent time as the Engineering Services Manager at a high tech manufacturer where his job included the work of a Documentation Manager as well as a mixed environment CAD Manager with both direct and indirect staff. Matt also has worked as a consultant and has performed dozens of implementations covering the setup and optimization of SolidWorks, Toolbox, and PDMWorks. Because of the popularity of his SolidWorks blog Dezignstuff ( http://Dezignstuff.com/ blog ), and sessions at SolidWorks World, he has built a reputation as the go-to resource for everything SolidWorks. Credits Senior Acquisitions Editor Stephanie McComb Project Editor Jade L. Williams Technical Editor Ricky Jordan Copy Editor Lauren Kennedy Editorial Director Robyn Siesky Editorial Manager Cricket Krengel Business Manager Amy Knies Senior Marketing Manager Sandy Smith Vice President and Executive Group Publisher Richard Swadley Vice President and Executive Publisher Barry Pruett Project Coordinator Kristie Rees Graphics and Production Specialists Yovonne Grego Kelly Kijovsky Quality Control Technician John Greenough Proofreader Linda Seifert Indexer BIM Indexing & Proofreading Services Media Development Project Manager Laura Moss Media Development Assistant Project Manager Jenny Swisher Media Development Associate Producer Marilyn Hummel This work is dedicated to my grandparents, Earl “Boot” Woods and Mildred “Mid” Woods, who taught me that the value of hard work goes beyond the numbers on a paycheck. vii T he ideas that go into a book of this size do not all originate with a single individual. Research for many of the topics was done at user group meetings, SolidWorks Corporation’s discussion forums, and SolidWorks Customer Portal, as well as the blogs and Web sites of many individuals. I would like to thank all of the individuals who have posted to the public forums or blogs. Many of these people have knowingly or unknowingly contributed to my SolidWorks education, as well as that of many other SolidWorks users around the world. viii Acknowledgments vii Part I: SolidWorks Basics . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1 Chapter 1: Introducing SolidWorks 3 Chapter 2: Navigating the SolidWorks Interface 39 Chapter 3: Working with Sketches 87 Chapter 4: Creating Simple Parts, Assemblies, and Drawings 137 Chapter 5: Using Visualization Techniques 175 Part II: Building Intelligence into Your Parts . . . . . . . . . . . . 203 Chapter 6: Getting More from Your Sketches 205 Chapter 7: Selecting Features 235 Chapter 8: Patterning and Mirroring 313 Chapter 9: Using Equations 343 Chapter 10: Working with Part Configurations 359 Chapter 11: Editing and Evaluation 397 Part III: Working with Assemblies . . . . . . . . . . . . . . . . . . . . 435 Chapter 12: Building Efficient Assemblies 437 Chapter 13: Getting More from Mates 469 Chapter 14: Controlling Assembly Configurations and Display States 501 Chapter 15: Using Component Patterns and Mirrors 529 Chapter 16: Modeling in Context 541 Part IV: Creating and Using Libraries . . . . . . . . . . . . . . . . . . 579 Chapter 17: Using Hole Wizard and Toolbox 581 Chapter 18: Working with LibraryFeatures 615 Chapter 19: Using Smart Components 641 Part V: Creating Drawings . . . . . . . . . . . . . . . . . . . . . . . . . . 661 Chapter 20: Automating Drawings: The Basics 663 Chapter 21: Working with Drawing Views 689 Chapter 22: Using Annotations and Symbols 725 Chapter 23: Dimensioning and Tolerancing 745 Chapter 24: Working with Tables and Drawings 767 Chapter 25: Using Layers, Line Fonts, and Colors 793 [...]... . 910 Fixed Face . 910 Jog Offset 911 Fix projected length 911 Jog Position 911 Jog Angle . 911 Sketched Bend feature . 911 Closed Corner feature . 912 Faces to Extend . 912 Faces to Match 913 Gap . 913 Overlap/Underlap ratio 913 Open bend region 913 Coplanar faces... toolbar 11 3 Inferencing in Sketch 11 6 Exploring Sketch Settings 11 8 Using Sketch Blocks 11 9 Working with Reference Geometry 12 1 Creating planes .12 1 Working with axes 12 2 Using coordinate systems 12 3 Using points as reference geometry 12 5 Tutorial: Learning to Use Sketch Relations 12 5 Tutorial:... 18 8 Getting the Most from RealView 18 9 Using RealView basic components 19 0 Applying appearances .19 1 Appearance overrides 19 1 Other entity colors 19 2 The Display pane 19 2 Automatic color features 19 3 Remove appearances .19 3 Using Display States 19 3 Using Edge Settings 19 4 Using Assembly... Techniques 411 Using Verification on rebuild 412 Check 413 Evaluating reflective techniques 413 Zebra Stripes 414 RealView . 414 Curvature display 415 Deviation analysis 416 Tangent Edges as Phantom 417 Geometry Analysis 417 Feature Statistics 418 Curvature Comb 419 Analyzing with... 13 9 Will there be other versions? 14 0 Creating a Simple Part .14 0 Deciding where to start 14 1 Building in symmetry 14 1 Making it solid 14 2 Using Instant 3D .14 7 Making the first extrude feature 14 9 Relative size or direct dimensions 15 0 Creating the offset 15 0 Sketch techniques 15 2 Hole... 210 Scale entities 210 Modify Sketch 210 xiv Contents Copy and paste . 212 Simple drag . 212 Derived sketch 212 Using Sketch Pictures 213 Three views . 214 Compensate for perspective 215 Estimate sharp edges . 215 Auto Trace 216 Using Sketch Text . 217 Using Colors... Drawing View Mode 710 View orientation and alignment . 711 Using Display Options in Views 712 Display States 712 Display styles 712 Component Line Font 713 Layers 714 Tangent edge display options 714 View quality settings . 716 Distinguishing Views from Sheets . 717 Tutorial: Working with View... button 17 6 Using mouse gestures 17 7 Using the View toolbar 17 7 Adding scrollbars and splitters 17 8 Using the Magnifying Glass .17 9 Clicking the Triad axes 17 9 Using the View Tools 18 0 Camera views 18 3 Zebra Stripes 18 5 View Orientation .18 6 The Standard Views toolbar 18 7 Annotation... Welcome to SolidWorks 5 Quick Tips 6 SolidWorks documentation 8 Tutorials 9 What’s New .9 Moving from AutoCAD .9 SolidWorks Help .10 Tip of the Day 10 Hardcopy documentation 10 Identifying SolidWorks Documents 10 Saving your setup 12 Using templates 12 Having multiple... 312 Chapter 8: Patterning and Mirroring  . . . . . . . . . . . . . . . . . . . . . . . . . .  313 Patterning in a Sketch . 313 Debunking more sketch myths 315 Patterning a sketch 316 Linear Sketch Pattern 316 Circular Sketch Pattern 317 Mirroring in a Sketch 318 Mirror Entities 318 Dynamic Mirror 318 Symmetry . mechanisms Matt Lombard SolidWorks ® 2 010 SolidWorks ® 2 010 SolidWorks ® 2 010 Bible SolidWorks ® 2 010 Bible Matt Lombard SolidWorks ® 2 010 Bible Published by Wiley Publishing, Inc. 10 475 Crosspoint. toolbar 11 3 Inferencing in Sketch 11 6 Exploring Sketch Settings 11 8 Using Sketch Blocks 11 9 Working with Reference Geometry 12 1 Creating planes 12 1 Working with axes 12 2 Using coordinate systems 12 3 Using. appearances 19 1 Appearance overrides 19 1 Other entity colors 19 2 The Display pane 19 2 Automatic color features 19 3 Remove appearances 19 3 Using Display States 19 3 Using Edge Settings 19 4 Using

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