... were to place the same script on a button, the button's parent will rotate Think of it this way: movie clip instances are timelines, even when attaching mouse events so that Flash recognizes them ... clip button's appearance when the mouse interacts with it (though you aren't required to this in order to use a movie clip instance as a button) • By default, the hit area of a movie clip button ... mouse events attached to them • If you use a movie clip instance as a button, you can place three special frame labels (_up, _over, _down) on a movie clip's timeline to easily facilitate the movie...