... characterarmsdetails, 2 59 262 , 2 59 262 modeling, 2 39 243, 2 39 243eyesarea, 268 –2 69 , 268 –2 69 creating, 2 69 271, 270feet, 2 46 247, 2 46 247final touches, 271–273, 271–273form, 231headdetail, 266 –271, 267 –271modeling, ... 288–2 89 Blinn, 288–2 89, 288–2 89 Opacity setting, 292 Self-Illumination parameter, 291 – 292 , 291 – 292 Specular Highlights section,2 89 291 , 290 – 291 Metal, 292 Multi-Layer, 292 , 293 Oren-Nayar-Blinn, ... 488–4 89, 488–4 89, 494 particle types, 491 – 493 , 491 – 493 space warps, 499 deflectors, 502–504, 502–504gravity, 500–501, 500–501timing, 4 89 490 , 490 wiring parameters together, 494 – 499 , 495 – 498 Hhandles,...