... 2003.
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Character Animation with Direct3D
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ANIMATION SETS
Animation sets are simply collections of animations, where an animation ... watermark.
82 Character Animation with Direct3D
MULTIPLE ANIMATION CONTROLLERS
So far, so good. You have one mesh, one animation controller, and, all in all, one...
... variable to the
calculation, and in this way you can simulate particles with different “bounciness.”
130
Character Animation with Direct3D
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Although it may seem like a lot more knowledge is needed to create a ragdoll
134
Character Animation with Direct3D
EXAM...
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380 Character Animation with Direct3D
Mixing facial animation with skeletal animation
The Character class
Future improvements
Alan Wake case study
Final ... and the
physical representation of the character head:
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374 Character Animation with...
... retrieving, 88
tracks
in animation controllers, 86–88
assigning animation sets to, 87
blending animations in, 87
identifying for animation sets, 88
setting animations for, 80
See also animations
transformation ... member of BoneMesh, 51
ticks per second, retrieving for
animations, 77
time steps, managing for animations,
77–78
timestamps, calculating for animation
keys, 77
Tomb Raid...
... chapter, you’ll
find the following:
What is character animation?
A brief history of character animation
Comparison of skeletal animation and morphing animation
Coding conventions
Please purchase ... to Character
Animation
1
Hello, dear reader, and welcome to this book about character animation! I hope
you enjoy it and find it useful. In this chapter, I’ll start you off slow...
... Bones: 26
Height: 1.8 Units
Chapter 1 Introduction to Character Animation 7
FIGURE 1.6
Three frames of a character animation using skeletal animation.
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10 Character Animation with Direct3D
CONCLUSIONS
Hopefully after reading this chapter you’ve gained some perspective on the topic of
character ani...
... Palette. If you have a character
with more than approxNumBones, then the mesh will be split into multiple parts and
rendered in several passes.
60
Character Animation with Direct3D
Please purchase ... format, the skinning information
48
Character Animation with Direct3D
FIGURE 3.4
An example of how a vertex (the cross) is affected by two bones (B1 and B2) with the
weights 20...
...
D3DXCreateAnimationController() function. A track
was also used to activate a certain animation for the character using the animation
controller’s
SetTrackAnimationSet() function. As mentioned, an animation ... low-priority tracks when a character is far
away from the player/camera.
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Character Animation with Direct3D
TABLE 5.1 ANIMATION TRACK PROPERTIES
Separate multiple...
... topics of character
animation. You learned about animation blending, which is something you’ll
definitely need if you ever aim to create a realistic character. With it, you can
create new animations ... happens to a rigid body’s position when you push or pull
it with an external force. Figure 6.2 shows an example.
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Character Animation with Direct3D
FIGURE 6.1
Gravitational...