... Palette. If you have a character
with more than approxNumBones, then the mesh will be split into multiple parts and
rendered in several passes.
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Character Animation with Direct3D
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48
Character Animation with Direct3D
FIGURE 3.4
An example of how a vertex (the cross) is affected by two bones (B1 and B2) with the
weights 20...
... Bones: 26
Height: 1.8 Units
Chapter 1 Introduction to Character Animation 7
FIGURE 1.6
Three frames of a character animation using skeletal animation.
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10 Character Animation with Direct3D
CONCLUSIONS
Hopefully after reading this chapter you’ve gained some perspective on the topic of
character ani...
... point for you to implement your own ragdoll animation. There
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Character Animation with Direct3D
EXAMPLE 7.4
Here at last is the Ragdoll example. The character model has been skinned
to the bone ... information is needed in this structure:
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Character Animation with Direct3D
EXAMPLE 7.3
In Example 7.3 there’s finally something resembling a character. The ragdoll
here is bu...
... morphing animation with skeletal animation In this
chapter, you'll find:
Introduction to morphing animation
Morphing animation on the GPU with vertex shaders
Combining morphing animation with ... matrices) was uploaded. To combine a skinned
mesh with a morphing animation, you simply apply what you have learned in this
184
Character Animation with Direct3D
FIGURE...
... NULL)
{
200 Character Animation with Direct3D
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CONCLUSIONS
This chapter covered the basics of morphing animation, starting with ... GPU
with several morph targets, etc. There was also a brief glimpse of combining
skeletal animation with morphing animation. The next chapter focuses on how
to make a pro...
... 266 Character Animation with Direct3D
array of D3DVERTEXELEMENT9 objects. With these elements you control every aspect of
how the bitstream ... Split-Merge on www.verypdf.com to remove this watermark.
280 Character Animation with Direct3D
Just because a model cannot have a mesh with overlapping UV coordinates at the
time the normal map ... purchase PDF Split-Merge on www.veryp...
... chapter, you’ll
find the following:
What is character animation?
A brief history of character animation
Comparison of skeletal animation and morphing animation
Coding conventions
Please purchase ... to Character
Animation
1
Hello, dear reader, and welcome to this book about character animation! I hope
you enjoy it and find it useful. In this chapter, I’ll start you off slow...
... 2003.
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Character Animation with Direct3D
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ANIMATION SETS
Animation sets are simply collections of animations, where an animation ... watermark.
82 Character Animation with Direct3D
MULTIPLE ANIMATION CONTROLLERS
So far, so good. You have one mesh, one animation controller, and, all in all, one...
...
D3DXCreateAnimationController() function. A track
was also used to activate a certain animation for the character using the animation
controller’s
SetTrackAnimationSet() function. As mentioned, an animation ... low-priority tracks when a character is far
away from the player/camera.
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Character Animation with Direct3D
TABLE 5.1 ANIMATION TRACK PROPERTIES
Separate multiple...
... topics of character
animation. You learned about animation blending, which is something you’ll
definitely need if you ever aim to create a realistic character. With it, you can
create new animations ... happens to a rigid body’s position when you push or pull
it with an external force. Figure 6.2 shows an example.
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Character Animation with Direct3D
FIGURE 6.1
Gravitational...