... Additionally, a game prototype was developed using this engine. The report investigates the differences between PC and mobile games, and how the mobile platform affects the design of a 3D game engine. ... adding and removal of objects during gameplay. 24Figure 11: Kodo character in 3ds max, the mesh, texturing and bones are visibleChapter 5 - ApproachThis works well for simple level-based games, ... minimum and maximum values for uniforms. 5.1.2 The Model FilesThe pod model file definition, the 3ds max exporter and the pod loading code represent a significant amount of work and is the...