... available fromwhich you may choose; the best format for our needs is STL. Short for stereolithogra-phy, this format is used in the modeling industry for machines designed to carve anactual, physical ... bones system to deform the mesh, andfinally outputting to a game engine of choice.Lars provided some great sketches that you can use as you create the models andtextures for this game. Of course, ... other players.These polygon counts may also vary withdistance. For information on creating LODs, see Part IV,“PreparingAssets for Games with 3D Studio Max.”NOTEThere aren’t really any rules...