... ES2 .
glUseProgram(_program); //18
glUniformMatrix4fv(uniforms[UNIFORM_MODELVIEWPROJECTION_MATRIX], 1, 0,
_modelViewProjectionMatrix.m);
glUniformMatrix3fv(uniforms[UNIFORM_NORMAL_MATRIX], ... the
former, it takes only a couple of lines of code to create a GLKView and
specify various properties, whereas in those dark and unforgiving days
before iOS5 , it could take dozens of l...
... tells OpenGL how the vertices are ordering their faces. Vertex ordering can be
critical when it comes to getting the best performance out of your software. It helps to
have the ordering uniform ... in OpenGL makes screens with limited color palettes look
somewhat nicer but at the expense of performance of course.
glHint() in line 17 is used to nudge OpenGL ES to do what it think...
... ES2 .
glUseProgram(_program); //18
glUniformMatrix4fv(uniforms[UNIFORM_MODELVIEWPROJECTION_MATRIX], 1, 0,
_modelViewProjectionMatrix.m);
glUniformMatrix3fv(uniforms[UNIFORM_NORMAL_MATRIX], ... the
former, it takes only a couple of lines of code to create a GLKView and
specify various properties, whereas in those dark and unforgiving days
before iOS5 , it could take dozens of l...
... 3D Scene
The OpenGL ES Context
The information that configures OpenGL ES resides in platform-specific software data structures
encapsulated within an OpenGL ES
context
. OpenGL ES is a state ... common programming tasks and partially hides
the differences between the two supported OpenGL ES versions. This book focuses on OpenGL
ES version 2.0 for iOS 5 with GLKi...
... 3D Scene
The OpenGL ES Context
The information that configures OpenGL ES resides in platform-specific software data structures
encapsulated within an OpenGL ES
context
. OpenGL ES is a state ... common programming tasks and partially hides
the differences between the two supported OpenGL ES versions. This book focuses on OpenGL
ES version 2.0 for iOS 5 with GLKi...
... data?
Pro Core Data for iOS delves into these and other Core Data questions. With
explanations, diagrams, code samples, and working explanations, this book
will make you a Core Data pro!
COMPANION ... two properties:
@property (nonatomic, retain) NSManagedObjectContext *managedObjectContext;
@property (nonatomic, retain) NSFetchedResultsController➥
*fetchedResultsController;
T...
... something. For guidelines about how to properly use gestures, see “Apps
Respond to Gestures, Not Clicks” in iOS Human Interface Guidelines.
Gesture Recognizers Are Attached to a View
Every gesture ... touches that
view, the gesture recognizer receives a message that a touch occurred before the view object does. As a result,
the gesture recognizer can respond to touches on behalf of the vi...
... you can post new messages and respond to messages other users post. You can
read messages at any time on the Web. If you would like to have new messages from a particular
forum e-mailed to ... information you wish to
provide and click Submit.
4. You will receive an e-mail with information describing how to verify your account and
complete the joining process.
You can read messages ... t...
... you can post new messages and respond to messages other users post. You can
read messages at any time on the Web. If you would like to have new messages from a particular
forum e-mailed to ... information you wish to
provide and click Submit.
4. You will receive an e-mail with information describing how to verify your account and
complete the joining process.
You can read messages ... t...
... certificates installed on your machine.
Creating a Provisioning Profile for iOS Viewer
Before installing the iOS Viewer, you first need to create a provisioning profile for
GameSalad iOS Viewer. ... level:
Beginning–Intermediate
www.apress.com
SOURCE CODE ONLINE
Companion
eBook
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Guerineau
GameSalad for iOS
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earn GameSalad for iOS shows you how to create fun, ful...