... Wedding Album Maker : Làm những album ảnh cưới không thể nào
quên - chỉ với các cú nhấn chuộtWedding Album Maker là một phần mềm
rất dễ sử dụng, cho phép bạn tạo album ảnh cưới với ... chắc chắn bạn cần đến Wedding Album Maker.
Việc chia sẻ và theo dõi slideshow những bức ảnh cưới với bè bạn và
gia đình chưa bao giờ trở nên dễ hơn thế! Với Wedding Album Maker, bạn
có thể sử ... sẵn, khiến cho việc xây dựng và thưởng thức những album ảnh cưới trở
nên nhanh chóng và dễ dàng hơn rất nhiều.
Không cần kinh nghiệmWedding Album Maker là phần mềm tạo
slideshow dễ sử dụng...
... features.
Tools
The following shareware tools are included on the CD:
■
MilkShape 3D for 3D player and item modeling
■
QuArK for 3D interior modeling
■
Paint Shop Pro for texture and image manipulation
■
Audacity ... watermark.
3D Rendering
The Torque library has a modular, extensible 3D world rendering system. Game subclass-
es first define the camera orientation and field of view and then draw the 3D scene ... icons.
The three principal types of 3D art are models, animations, and textures.
■
3D modelers design and build player-characters, creatures, vehicles, and other
mobile 3D constructs. In order to ensure...
... Photo Album, chọn New Photo Album.
Hoặc bạn có thể: Kích vào thẻ Photo Album
- Hộp thoại Photo Album sẽ được hiển thị, chọn File/Disc.
- Kích Create
Cách thêm Caption vào Album ảnh: ...
Cách chỉnh sửa Album ảnh
Nếu bạn muốn chỉnh sửa lại album ảnh sau khi vừa tạo, hãy theo những
bước sau:
- Chọn thẻ Insert
- Chọn mũi tên dưới thẻ Photo Album dưới thẻ Insert
Tạo Album ảnh trong ... kì bức ảnh nào cũng như
sử dụng một số tính năng như layout, frame… trong album mà bạn vừa
tạo.
Bạn muốn tạo một album ảnh trong Powerpoint 2007? Hãy thực hiện theo
những bước sau rồi chỉnh...
... game.
Models
3D models (Figure 1.12) are the essential soul of 3D games. With one or two excep-
tions, every visual item on a game screen that isn't part of the GUI is a model of some
Elements of a 3D ...
■
Introduction to 3D Game Development30
Team LRN
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3D Rendering
The Torque library has a modular, extensible 3D world rendering ... your open files.
20. Repeat steps 18 and 19 for the files located in C:\3DGPAi1\UESampleProject\Sub-
FolderTwo and C:\3DGPAi1\UESampleProject\SubFolder\SubSubFolder, ensuring
that you add the...
... Using the menu item File,
Open, browse your way to
C:\3DGPAi1\UESam-
pleProject and open the
file called sample file 1.txt.
Do the same for
C:\3DGPAi1\UESam-
pleProject\sample file
2.txt. You should ... remove this watermark.
7. Select the menu item Project, New Project/Workspace. Browse your way to
C:\3DGPAi1\UESampleProject. A Save dialog box will appear. Type in the project
name (uesample), and ... us the cycle can now be regarded as the Edit-Run cycle.
■
Put all user programs in the folder C:\3DGPAi1\CH2 as filename.cs where "file-
name" is a name you've either made up yourself...
... the result
} // now back to the top of the loop
// ie. do it all again
}
Save this program as C:\3DGPAi1\book\WhilingAway.cs and run it. Note the output. Now
run it again. Note the output again—and ... "fresh")
{
%freshFruitCounter++;
}
else
{
%rottenFruitCounter++;
}
Time for another sample program! Type the following program in and save it as
C:\3DGPAi1\book\Geometry.cs and then run it.
// ========================================================================
// ... at all. Go ahead—take some time and give it a
try. You can compare it with my version in the C:\3DGPAi1\Book\Exercises folder, named
FermentedFruit.cs.
Now, the final exercise is purely up to...
... model.
3D Shapes
We've already encountered
some of things that make up
3D models. Now it's time to
round out that knowledge.
As we've seen, vertices define
the shape of a 3D model. ... 3D scene in Torque and then move it from
one location to another using some script instructions entered directly into the game con-
sole. The first step is to identify the object.
1. In the 3DGPAi1 ... calculations are much the same as those used for 3D
object rendering.
Audio has an additional set of complications—things like fade and drop-off or cutoff.
3D Programming
With the Torque Engine, most...
... tris.
Displaying 3D Models
After we have defined a model of a 3D object
of interest, we may want to display a view of it.
The models are created in object space, but to
display them in the 3D world, ... coordinates
,or
rectangular coordinates
.
Displaying 3D Models 95
Figure 3.12 The parts of a 3D shape.
Team LRN
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89
3D Programming
Concepts
chapter ...
■
3D Programming Concepts116
Team LRN
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Scene Graphs
In addition to knowing how to construct and render 3D objects, 3D...
... sounds happen in real life.
We can control 3D audio in the scene in much the same way we do 3D visual objects.
Type the following program and save it as 3DGPAi1\CH3\animaudio.cs.
// ========================================================================
// ... Try moving the item through several axes at
once, or try changing the distance.
3D Audio
Environmental sounds with a 3D component contribute greatly to the immersive aspect
of a game by providing ... these steps:
1. Make sure you've saved the file as 3DGPAi1\CH3\ animaudio.cs.
2. Run the Chapter 3 demo using the shortcut in the 3DGPAi1 folder.
3. Press the Start button when the demo...