Ngày tải lên :
12/08/2014, 19:20
... x -16 , rectfill(screen, x +11 , } else if (dir == || dir == 3) { rectfill(screen, x -16 , rectfill(screen, x -16 , } orientation y -16 , x -11 , y +16 , 8); y -16 , x +16 , y +16 , 8); y -16 , x +16 , y -11 , 8); y +16 , ... || dir == 3) { rectfill(screen, x -16 , rectfill(screen, x -16 , } orientation y -16 , x -11 , y +16 , 8); y -16 , x +16 , y +16 , 8); y -16 , x +16 , y -11 , 8); y +16 , x +16 , y +11 , 8); //draw the turret based on direction ... int x, int y); void updatebullet(int num); int checkpath(int x1,int y1,int x2,int y2,int x3,int y3); void clearpath(int num); void fireweapon(int num); void forward(int num); void backward(int num);...