... an iPhone or an iPad? this.DetermineCurrentDevice (); switch (this._currentDevice) { case DeviceType .iPhone: // Load the iPhone home screen this._iPhoneHome = new HomeScreen _iPhone ... language available for writing MonoTouch applications is C# . CHAPTER 4: iPadand Universal (iPhone/ iPad) Applications 72 info.plist and load whatever application delegate class was specified in our ... application specifically for the iPhone/ iPod Touch. By the end of this chapter, you’ll be familiar with: Creating MonoTouch projects Using Interface Builder to create screens Wiring up controls...
... (void)setBackgroundColor:(UIColor *)color {if (backgroundColor != color) {[backgroundColor release];backgroundColor = [color retain];[self resetBackgroundColor];}}Why create a special property for the background ... performs a portrait-only transition, which is usually fine for most iPhone apps. iPad apps, on the other hand, are often expected towork in both portrait and landscape modes. Because UIViewController ... SmartWebView/PRPWebViewController.m- (void)resetBackgroundColor {if ([self isViewLoaded]) {UIColor *bgColor = self.backgroundColor;if (bgColor == nil) {bgColor = [UIColor whiteColor];}self.view.backgroundColor...
... produce many framework-specific attributes, making the whole code a chore to alter and maintain, and it generates too much unnecessary markup and JavaScript. When developingfor the Web, especially ... HTML5 and CSS3 65 ■Chapter 4: The Anatomy of a Web Application 67 The iPhone Revolution 67 i Beginning iPhoneand iPad Web Apps Scripting with HTML5, CSS3, and JavaScript ■ ■ ■ Chris ... discarding very interesting features of HTML, CSS, and JavaScript. HTML5 Conformance Although the Acid3 test is a good way to evaluate CSS standards compliance of a browser, it doesn’t indicate...
... onPictureTaken method. public class SnapShot extends Activity implements SurfaceHolder.Callback, Camera.PictureCallback { public void onPictureTaken(byte[] data, Camera camera) { } CHAPTER ... cameraView.setFocusable(true); cameraView.setFocusableInTouchMode(true); cameraView.setClickable(true); cameraView.setOnClickListener(this); } public void onClick(View v) { camera.takePicture(null, ... public void surfaceCreated(SurfaceHolder holder) {} public void surfaceDestroyed(SurfaceHolder holder) {} i Pro Android Media Developing Graphics, Music, Video, and Rich Media Appsfor Smartphones...
... and the 2009 3GS. Each is a 4.7- or 4.8-ounce computing device. Each con-tains a 620 MHz ARM CPU that has been underclocked to improve battery perfor-mance and reduce heat. The iPhoneandiPhone ... networking capabilities of these devices.1.3.5 iPhoneandiPad network specificationsApple offers two methods of wireless network connectivity for the iPhoneand iPad: local area and wide area. ... eBook <www.wowebook.com>5Core hardware specificationslack of cellular connectivity, the iPod Touch can only access the internet through local-area wireless connections. The year 2008...
... diverse functions such as facilities planning and con-struction, human resources, and campus services (e.g., parking, publicsafety, maintenance, and mail service). Vice president for research: The ... for using lasers and chemicals that have a high degree of acutetoxicity andfor disposing of hazardous chemical waste. Your institution willhave specific protocols and practices to follow for ... of research. Reviewscases of unethical conduct by faculty. Human subjects research: Establishes policies for the ethical treatment ofhuman research subjects and ensures compliance with federal...
... 103CCColorLayer 104Subclassing Game Objects from CCSprite 105Composing Game Objects using CCSprite 106Curiously Cool CCNode Classes 112CCProgressTimer 112CCParallaxNode 113CCRibbon ... pros and cons for each approach to code design and structure, and I want to convey these concepts as they help you write more stable code with fewer bugs and better performance. What iPhone ... can access the CCLabel object by its tag property, which you assigned in the init method. You can then use the label as usual. In this case, we use cocos2d’s handy CCRANDOM_0_1() macro to change...
... service calls that make the application work. The second important chapter is Chapter 3, which discusses the functional specification of the SixBookmarks application and the technical architecture. ... APPLICATION ARCHITECTURE AND FUNCTIONAL SPECIFICATION 31 Core Toolset Table 3.1 documents the code toolset used for each platform. Table 3-1. Toolsets by platform. Platform Approach Android Eclipse, ... the Technical Reviewer xiv ■Acknowledgements xv ■Chapter 1: Introduction 1 ■Chapter 2: The Six Bookmarks Server Service 5 ■Chapter 3: Application Architecture and Functional Specification...
... 2 C programming for scientists and engineersas C ++, for engineering and scientific calculations because theresulting programs can make more efficient use of the ... IntroductionExecutable statements are those that either process information insome way, for example performing calculations, or use informationto control and co-ordinate such processing. ... other functions to carryout particular tasks. The C language provides many standard func-tions that perform specific tasks, such as reading a value from thekeyboard, calculating...
... speci c protocols such as CFFTP for communicating with FTP servers, CFHTTP for sending and receiving HTTP messages, and CFNetServices for publishing and browsing Bonjour services. Chapter 8 covers ... examine securing network traf c beyond basic SSL communications, including code examples of client and server certi cate validation.Chapter 7: Optimizing Request Performance — This chapter ... third-party appsfor the iPhone. He graduated with a bachelor of science in business information technology with a concentration on decision support systems from Virginia Polytechnic Institute and...
... speci c protocols such as CFFTP for communicating with FTP servers, CFHTTP for sending and receiving HTTP messages, and CFNetServices for publishing and browsing Bonjour services. Chapter 8 covers ... performance of network communications ➤Performing socket level communications ➤Implementing push noti cations ➤Communicating between apps on a single device ➤Communicating between apps ... fourth section contains three chapters describing how to communicate between apps on the same device or other devices.Chapter 11: Inter-App Communication — This chapter enumerates and describes...