... class and call the Logon method. Packaging up the request and error handling will all be dealt with by base classes. Multimobile Development Building Applications for the iPhoneand Android ... thanks and appreciation to my wife, Andy, for the patience and support she has shown during writing and development of this book, Matt Fitchett for his excellent suggestions and review work, and ... Architecture and Functional Specification 19 ■Chapter 4: Android: Installing the Toolset 35 ■Chapter 5: Android: Building the Logon Form and Consuming REST Services 55 ■Chapter 6: Android: An...
... register with Apple, and pay $99/year. For more information, go to http://developer.apple.com and read about their development program. Enterprise deployment is for those wishing to develop internal ... flavors and prices: Professional ($399): A single personal developer license that allows you to develop applications and distribute them via the Apple App-Store CHAPTER 4: iPad and Universal ... just as easy as it is for creating an iPhone application. Now let’s take a look at creating applications that run on both the iPhoneand the iPad. Creating a Universal iPhone/ iPad Application...
... departments, and the old“Blackberry or Bust” mentality is all but dead. This presents a huge opportunity for developers versed in both the Apple and Fortune 500 philosophies.Who This Book Is For First ... build using a single command, which supplies values for those pa-rameters. We’ll be using this handy macro through the rest of the book, and you’ll seehow much copy -and- paste it saves.With ... the command line will give you theinformation in detail.Integrating xcodebuild into an Ant ScriptThe next step is to take the xcodebuild command that worked so well on the commandline, and make...
... STARTED 1Software Requirements 2 For iOS Developers 2 For Android Developers 2Downloading the Book’s SDK 4Importing Projects 5 For iOS Developers 5 For Android Developers 5The Template 7Summary ... by the Android SDK (for more information, visit http://developer .android .com). Also, you will need an Android device with OpenGL ES 2.0 support, because the simulator bundled with the Android ... (http://www.katsbits.com) and David Radford (http://dmradford.com).flast.indd xxflast.indd xx 12/31/11 9:40:24 AM12/31/11 9:40:24 AM Game and Graphics Programming for iOS andAndroid with OpenGLđ...
... Chichester, West Sussex, PO19 8SQ, United Kingdom For details of our global editorial offi ces, for customer services andfor information about how to apply for permission to reuse the copyright material ... 37c03.indd 37 12/31/11 9:01:06 AM12/31/11 9:01:06 AMwww.it-ebooks.info Game and Graphics Programming for iOS andAndroid with OpenGLđ ES 2.0This edition rst published 2012Copyright â2012 ... ixffirs.indd ix 1/11/12 8:21:02 AM1/11/12 8:21:02 AMwww.it-ebooks.info Game and Graphics Programming for iOS and Android đ with OpenGLđ ES 2.0ffirs.indd iiiffirs.indd iii 1/11/12 8:21:00...
... Worklight-based apps 19 Lotte Card (Korean credit card company): ã Combines 150 HTML5 screens with a native augmented reality screen ã Developed very quickly foriPhoneand Android RealNews (for iPad): ... HTML5 and PhoneGap “Apache Callback” Ron Perry, CTO, Worklight Inc. Mobile Browser Web Apps 7 Web App (HTML, CSS, JS) Mobile OS Web Server Agenda Downloadable (native) apps vs. Web apps ... infrastructure formobileapps Includes features such as security, authentication, data-integration, push notifications, diagnostics, direct update and more We chose PhoneGap as the basis for our...
... solution so far performs a portrait-only transition, which is usually fine for most iPhone apps. iPad apps, on the other hand, are often expected towork in both portrait and landscape modes. Because ... and landscape variantsof your default image, and UIKit chooses the right one for you. However,your code has no way of knowing which image was used and therefore can’tchoose the right one for ... want to develop software for these amazingdevices?On the other hand, the reality is that we’ve had only a few short years tostart learning how to best develop software for the iOS and its...
... [http://37signals.com/svn/posts/2761-launch-basecamp -mobile] Build Mobile Websites andAppsfor Smart Devices (www.sitepoint.com)Build Mobile Websites andAppsfor Smart Devices4 Figure 2.13. Viewing a single StarThe detail view for a ... and easy-to-grasp interface for most users (mobile or otherwise). Figure 2.12shows our wireframe for this screen.Build Mobile Websites andAppsfor Smart Devices (www.sitepoint.com)Build Mobile ... hardly ever the case when talkingabout mobile design.Build Mobile Websites andAppsfor Smart Devices (www.sitepoint.com)Build Mobile Websites andAppsfor Smart Devices22 As a general rule,...
... CHAPTER 3: Android 36 however, Android does include a set of common user interface components that are comparable to those available on the iPhone. Android Development To developfor the Android, ... http://developer .android. com/sdk/eclipse-adt.html#installing The Android SDK. Install the Android SDK by following the instructions in the Android developer site: http://developer .android. com/sdk/installing.html. ... designed forAndroid to reduce battery consumption and work well with the limited memory and CPU-power of a mobile phone. (Note that Android does not support J2ME.) Since the release of the Android...
... simplicity, the iPhoneand iPod Touch are serious platforms, and the coding you learn about in these pages is serious software development. Creating complete applications for the iPhoneand iPod Touch ... (API) for graphics programming. OpenGL ES is a widely used variant of OpenGL specified formobile embedded systems such as the iPhoneand iPod Touch as well as numerous other mobile platforms. ... the transformation matrix to ensure that the transformation is actually applied at render time.void sio2TransformBindMatrix( SIO2transform *transform )This function sets the transform function...
... informit.com/aw Library of Congress Cataloging-in-Publication Data Barney, Lee.Developing hybrid applications for the iPhone : using HTML, CSS, and JavaScript to builddynamic appsfor the iPhone ... Chapter 2. For a deeper understanding of Objective-C iPhone development, see The iPhone Developer’s Cookbook: Building Applications with the iPhone SDK by Erica Sadun. ptg18 Chapter 1 Developing ... plan to create applications for iPhones and other platforms, such as Google’s Android phones, Nokia phones, Blackberries, and desktops such as Mac OS X, Linux, and Windows, you should take...
... OS X and iOS. You can visit the forum at www.rorylewis.com/ipad_forum/. Becoming a DeveloperIf you’re not already one, you need to become a registered developer via the iPhone/ iPad DK for ... head high and say, “Yeah, I code iPhoneand iPad apps! ”Running Your iPhone App on the iPad SimulatorAs you will see, apart from specifying that the app will be on an iPad rather than an iPhone, ... the apps you code and program in this book running on the iPhone or iPad Simulator. You won’t be able to run them on a real physical iPad or iPhone. And you won’t be able to sell your apps...
... with viaForensics, a computer and mobile forensics firm. She performs forensic investigations, security audi ts and research, and has trained investigators around the world in mobile forensics. ... Computer and Informa-tion Technology. Prior to working for viaForensics, she worked for 3 years in Infor-mation Security for a Fortune 500 company, handling firewall administration and assisting ... Cataloging-in-Publication DataHoog, Andrew. iPhone and iOS forensics : investigation, analysis, andmobile security for Apple iPhone, iPad, and iOS devices / Andrew Hoog, Katie Strzempka.p. cm.Includes...