data structures for game programmers premier press game development

Efficient Data Structures for Tamper-Evident Logging ppt

Efficient Data Structures for Tamper-Evident Logging ppt

Ngày tải lên : 30/03/2014, 16:20
... static data, created by a trusted author whose signature is used as a root-of-trust for authenticating responses of a lookup queries. While authenticated data structures have been adapted for dynamic ... creating append-only databases for regulatory compliance. These databases permit the ability to access old versions and trace tam- pering [51]. A variety of different data structures are used, ... our new data structure for representing a tamper-evident history. We start with a Merkle tree [46], which has a long history of uses for authenticating static data. In a Merkle tree, data is...
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genetic evolution processing of data structures for image classification

genetic evolution processing of data structures for image classification

Ngày tải lên : 28/04/2014, 10:17
... and the BPTS learning for processing of data structures. CHO AND CHI: GENETIC EVOLUTION PROCESSING OF DATA STRUCTURES FOR IMAGE CLASSIFICATION 227 Fig. 10. Examples of tree structures constructed ... static information or temporal sequences and to perform automatic inferring or learning [2], [3]. Sperduti and Starita proposed supervised neural networks for the classification of data structures ... processing of data structures with neural networks representation. Conventionally, one of the most popular learning formulations of data structure processing is Backpropagation Through Structures...
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data structure for game programers - ron penton

data structure for game programers - ron penton

Ngày tải lên : 17/04/2014, 09:15
... structures. Team LRN Data Structures FM 11/5/02 9:28 AM Page iii Data Structures Ron Penton TM for Game Programmers Team LRN Data Structures CH02 11/5/02 8:30 AM Page 23 23 Template Classes ... code for these sections is mostly platform free, so it will usually compile on any compiler. I mention any sections that are platform-specific in the book. All of the code for the data structures ... based on the size of the data. It operates at the same speed, no matter what the size of the data is. Team LRN Data Structures FM 11/5/02 9:28 AM Page iv â 2003 by Premier Press, a division of...
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physics for game programmers

physics for game programmers

Ngày tải lên : 24/04/2014, 15:45
... right line in which that force is impressed. Newton’s second law says that an acceleration of an object is due to a net external force applied to the object. Force, therefore, is proportional to ... the force term that appears in Newton’s second law is the net force on an object. If equal forces are applied to an object in opposite directions, the net force on the object, and therefore ... game theory and how to make your games interesting and strategy filled. But physics? Physics is for old guys in white lab coats working in secret laboratories. Game program- mers are—well, programmers. ...
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for the love of the game

for the love of the game

Ngày tải lên : 21/03/2014, 22:02
... Chapel is a Pitcher for the Detroit Tigers and is in love with baseball. He has one simple fault and that is that he can't separate his love for his career from his love for an actually being. ... slight bit of foreshadow in some areas. The music enhanced each mood in the movie allowing it to suck in the emotions of an average person watching the film. For The Love Of The Game This movie ... the importance of love for a person and love for a career. The movie begins, and is not a flash back it is the actual present. It show Billy Chapel in a hotel waiting for Jane to call. Hours...
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Java Structures Data Structures in Java for the Principled Programmer docx

Java Structures Data Structures in Java for the Principled Programmer docx

Ngày tải lên : 24/03/2014, 05:21
... result, documenting their progress on the development of data structures gives us valuable insight into the process of designing useful data structures for general purpose programming. Those stu- dents ... tailored for use in specific applications. Formal type parameters hold the place for actual type parameters to be specified later. Code is written just as before, but with the knowledge that our structures ... appropriate attribution. 80 Generics 4.3 Conclusions When we write data structures, we often write them for others. When we write for others, we rarely know the precise details of the application....
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Foundations of Java for ABAP Programmers

Foundations of Java for ABAP Programmers

Ngày tải lên : 21/08/2012, 09:30
... private data within a class. These are hidden from you. Don’t feel offended—it’s really for your own good. You need to use special methods to retrieve or change this data. Since the data cannot ... must go to Stuart Fripp for some of the ideas in this book, Steve Anglin for his expert eye, Stefan Keuker from SAP for his very sound technical advice, and Richard Dal Porto for bringing it all ... and look over what we’ve learned about primitive data types. Table 3-2 lists them again for your convenience. Table 3-2. Summary of Data Types Data Type Size boolean true or false byte 8 bits short...
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Structures for writing task 1 in IELTS

Structures for writing task 1 in IELTS

Ngày tải lên : 04/10/2012, 09:39
... For describing the lowest point The number of students hit a trough/plunged to a trough of. 2000 For describing a fluctuation The number fluctuated ... The number fluctuated between 1 and 3 The number fluctuated wildly around 1 and 4 Some words for describing “approximately” About/around/approximately/well over/roughly ...
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Basic Game Framework A Matching Game

Basic Game Framework A Matching Game

Ngày tải lên : 29/09/2013, 19:20
... flip); Chapter 3: Basic Game Framework: A Matching Game 114 For instance, if we want to show 36 cards in the game, there will be 18 pictures, each appearing on 2 cards. Methods for Creating Game Pieces There ... Chapter 3: Basic Game Framework: A Matching Game 84 SOURCE FILES http://flashgameu.com A3GPU03_MatchingGame.zip To build our first game, I’ve chosen one of the most popular games you will find ... 3.2). 3 Basic Game Framework: A Matching Game ■ Placing Interactive Elements ■ Game Play ■ Encapsulating the Game ■ Adding Scoring and a Clock ■ Adding Game Effects ■ Modifying the Game Then,...
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