canon 6d vs 5d mkii for video

CHALLENGES FOR GAME DESIGNERS - non-digital exercise for video game designers

CHALLENGES FOR GAME DESIGNERS - non-digital exercise for video game designers

Ngày tải lên : 10/02/2014, 18:15
... the longest, continuously serving woman in video game development today. She is the author of Sex in Video Games. Ian Schreiber has been in the industry for eight years, first as a programmer and ... de- sign tests for potential candidates. You might also consider holding periodic “design exercises for non-designers” at your company, presenting some material and running a challenge for people ... too easy, too difficult, or optimal for only certain groups of players. When play is balanced, it provides a consistent challenge for its target audience. For competitive multiplayer games, it...
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IN THIS ISSUE: LIABILITY VS EQUITY CLASSIFICATION FOR FINANCIAL INSTRUMENTS ISSUED BY INVESTMENT FUNDS doc

IN THIS ISSUE: LIABILITY VS EQUITY CLASSIFICATION FOR FINANCIAL INSTRUMENTS ISSUED BY INVESTMENT FUNDS doc

Ngày tải lên : 07/03/2014, 16:20
... not qualify for equity classification in the combined financial statements for the reasons described above for both separate and consolidated financial statements. Liability IFRS FOR INVESTMENT ... (ii) met for the whole instrument? Is the definition of (i) (ii) met for the whole compound instrument? or Is definition (ii) met the entire liability component? for Is definition (ii) met for part of ... well as forthcoming requirements. Further discussion and analysis about IFRS is included in our publication Insights into IFRS. In this issue: Liability vs equity classification for financial...
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Báo cáo khoa học: "Distributional Similarity vs. PU Learning for Entity Set Expansion" doc

Báo cáo khoa học: "Distributional Similarity vs. PU Learning for Entity Set Expansion" doc

Ngày tải lên : 30/03/2014, 21:20
... have very different probabilities (for S-EM) or scores (for Bayesian Sets), we need to combine them and compute a single score for each unique candidate entity for ranking. To this end, we also ... Heller, 2005), which was designed specifically for set expan- sion. It also does not perform as well as PU learning. We will explain why PU learning per- forms better than both methods in Section ... the reason for the better performance of S-EM. This raises an inter- esting question. Since Bayesian Sets is a ranking method and S-EM is a classification method, can we say even for ranking...
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interactive storytelling for video games [electronic resource] a player-centered approach to creating memorable characters and stories

interactive storytelling for video games [electronic resource] a player-centered approach to creating memorable characters and stories

Ngày tải lên : 31/05/2014, 00:58
... full-motion videos (FMVs). As o pposed to n ormal in-game graphics, FMVs are computer-animated movies that are created and rendered ahead of time. Although they can’t be interacted with, they allow for ... designers at SPI, helped write the game fiction for their new science-fiction game Universe, and then got to head up an effort to redesign DragonQuest for a second edition, wrote more adventures ... reserved. CHAPTER TWO ã A BRIEF HISTORY OF STORYTELLING IN GAMES 22 are performed for the audience; novels and short stories are read. Drama ẳ performance; fiction ẳ read. Games, though interactivity does indeed...
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Báo cáo toán học: " An occupancy-based and channel-aware multilevel adaptive scheme for video communications over wireless channels" pptx

Báo cáo toán học: " An occupancy-based and channel-aware multilevel adaptive scheme for video communications over wireless channels" pptx

Ngày tải lên : 20/06/2014, 21:20
... transmitted video frame where B th =3forB frames, B th = 2 for P frames, and B th = 1 for I frames. The performance of the different fixed QAM stream- ing systems in addition to the performance ... type of the transmitted video frame where B th =16forBframes,B th = 8 for P frames, and B th = 4 for I frames. The bar graphs in Figures 11, 12, 13, 14 compare the performances of the different ... (AMC) for real-time video streaming over wireless multi-hop networks. The performance evaluation in [13] was done in terms of decoded video average PSNR. While several schemes for video streaming...
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báo cáo hóa học: " Application driven, AMC-based cross-layer optimization for video service over LTE" doc

báo cáo hóa học: " Application driven, AMC-based cross-layer optimization for video service over LTE" doc

Ngày tải lên : 21/06/2014, 02:20
... quarter common-intermediate-format; QoE: quality of experience; QoS: quality of service; QPSK: quadrature phase shift keying; SNR: signal-to-noise ratio; SVC: scalable video coding; VSR: video service range. Acknowledgements This ... algorithm for scalable video streaming over error-prone networks. IEEE Trans Image Process. 15(6), 1323–1330 (2006) 5. H Ha, C Yim, Layer-weighted unequal error protection for scalable video coding ... the best video quality under certain conditions, which are SNR, packet size, and number of resource blocks. 4. Experiments and discussion The video sequences “City” and “Soccer” were used for experiments....
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Báo cáo hóa học: " Research Article AUTO GMM-SAMT: An Automatic Object Tracking System for Video Surveillance in Traffic Scenarios" pot

Báo cáo hóa học: " Research Article AUTO GMM-SAMT: An Automatic Object Tracking System for Video Surveillance in Traffic Scenarios" pot

Ngày tải lên : 21/06/2014, 08:20
... contour Object position Monitor Video signal Shadow removal thresholding for mask generation Background model Video signal + − Camera Figure 1: Auto GMM-SAMT: a video surveillance system for visual monitoring ... computational performance of Auto GMM- SAMT at all. In the transformed mask only foreground regions of interesting size A (e.g., A ≥ A min )arekeptand considered as possible object regions. For our purpose ... A min was set to 2000 pixels for detecting cars and to 75000 pixels for airplanes. After possible object regions are estimated in the trans- formed binary mask, the mask is transformed back into the original...
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Báo cáo hóa học: " Research Article Cross-Layer Resource Scheduling for Video Traffic in the Downlink of OFDMA-Based Wireless 4G Networks" docx

Báo cáo hóa học: " Research Article Cross-Layer Resource Scheduling for Video Traffic in the Downlink of OFDMA-Based Wireless 4G Networks" docx

Ngày tải lên : 21/06/2014, 23:20
... through simulations that for low-loading cases, a higher value for BC i performs better, as shown in Ta bl e 1. On the other hand, for high-loading conditions, a lower value for BC i is desired as ... loading, is observed for SB. The CDF of average user throughput per sector (mea- sured in bytes per frame) for 8 and 20 user loading cases is shown in Figure 5. ATBFQ performs better for the EURASIP ... of chunks utilized for a higher AF. Consequently, RR performs better than SB at lower loading levels. For low-to-medium loading with an AF of 0.7, it is observed again that ATBFQ outperforms the reference schemes...
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Báo cáo hóa học: " Research Article Recoverable Privacy Protection for Video Content Distribution" pdf

Báo cáo hóa học: " Research Article Recoverable Privacy Protection for Video Content Distribution" pdf

Ngày tải lên : 22/06/2014, 00:20
... transform domain scrambling of regions of interest in a video sequence. A pioneering work was done by Zhang et al. [10]. They proposed a method for storing original privacy information in video ... obtained by DWT for the region. Finally, the extracted privacy information and region information are embedded into the surveillance video using the amplitude modulo modulation-based information hiding ... information needed for recovering video sequence is embedded in the video sequence itself (which is referred to as self-recoverable), and only authorized viewers can extract the privacy information....
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Báo cáo hóa học: "Research Article Optimizing Training Set Construction for Video Semantic Classification" pdf

Báo cáo hóa học: "Research Article Optimizing Training Set Construction for Video Semantic Classification" pdf

Ngày tải lên : 22/06/2014, 06:20
... INTRODUCTION Video content analysis is an elementary step for mining the semantic information in video collections, in which seman- tic classification (or we may call it annotation) of video seg- ments ... sequen- tial forward selection operations: at the first iteration, we look for the sample that gives the maximum JS.Exceptfor the first iteration, the algorithm uses the lowest fitness J S j for the ... RESULTS To evaluate the performance of our proposed algorithms on real video dataset, we conduct several experiments on a home video dataset which contains about 55 home videos with a wide variety...
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Báo cáo hóa học: " Research Article Ordinal Regression Based Subpixel Shift Estimation for Video Super-Resolution" potx

Báo cáo hóa học: " Research Article Ordinal Regression Based Subpixel Shift Estimation for Video Super-Resolution" potx

Ngày tải lên : 22/06/2014, 19:20
... Next, we describe efficient schemes for performing ranking using standard classifica- tion algorithms. Section 4 reviews the use of motion estima- tion for performing super-resolution and Section ... subpixel motion In this subsection we report video super-resolution results by estimating subpixel shifts of face videos. All the video are shot with a Canon SD 450 camera. The frames are downsampled to ... we do not perform the addition de- blurring step which is commonly performed in other video super-resolution algorithms. The results clearly indicate the enhancement gain while performing motion...
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Báo cáo hóa học: " Research Article Cross-Layer Design for Video Transmission over Wireless Rician Slow-Fading Channels Using an Adaptive Multiresolution Modulation and Coding Scheme" pptx

Báo cáo hóa học: " Research Article Cross-Layer Design for Video Transmission over Wireless Rician Slow-Fading Channels Using an Adaptive Multiresolution Modulation and Coding Scheme" pptx

Ngày tải lên : 22/06/2014, 19:20
... error concealment for video. In Section 3, we briefly describe the channel models used and provide the performance analysis for the coded and uncoded systems employing nonuniform MPSK over Rician slow-fading ... either uniform QPSK or uniform 8-PSK without channel coding. (2) A 2-layer system using nonuniform 8-PSK without channel coding. (3) A single-layer system using either uniform QPSK or uniform 8-PSK ... single-layer encoded video stream with uniform modulation; for the 2-layer system, the same R (1) c = 1/2 code is used for the base layer and an RCPC code with R (2) c = 1/3 is used for the enhancement...
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