3ds max 2009 tutorials for beginners pdf

Introducing 3ds Max 9 3D for beginners apr 2007 - part 8 pdf

Introducing 3ds Max 9 3D for beginners apr 2007 - part 8 pdf

Ngày tải lên : 05/08/2014, 23:21
... First Max Animation,” transforms are passed from a parent object to all of the children objects down the chain. Imagine your arm is a system of linked 3ds Max objects; when you pivot your forearm ... automatically call for its own light in 3ds Max. Rendering tricks such as glow often simulate the effect of an active scene light. This way, you don’t need to actually use a 3ds Max light. Of course, ... the PivotTop object, for example. This is accomplished by constraining the Rotate transform for the PivotTop object, the parent of the gun, to a sin- gle axis. The transforms are further restricted...
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Introducing 3ds Max 9 3D for beginners apr 2007 - part 1 pot

Introducing 3ds Max 9 3D for beginners apr 2007 - part 1 pot

Ngày tải lên : 05/08/2014, 23:21
... Concepts 1 Chapter 2 ■ Your First Max Animation 31 Chapter 3 ■ The 3ds Max Interface 61 Chapter 4 ■ Modeling in 3ds Max: Part I 105 Chapter 5 ■ Modeling in 3ds Max: Part II 179 Chapter 6 ■ Organic ... Vector Images So why does the interface for 3ds Max look so different from Photoshop’s interface? Where is the original image to alter in 3ds Max? Autodesk 3ds Max and other 3d programs work with ... Concepts 23 Basic 3ds Max Terms and Concepts 27 Summary 30 Chapter 2 ■ Your First Max Animation 31 Getting Around in 3ds Max 32 Project and File Management Workflow 32 The 3ds Max Interface 35 Jumping...
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Introducing 3ds Max 9 3D for beginners apr 2007 - part 2 doc

Introducing 3ds Max 9 3D for beginners apr 2007 - part 2 doc

Ngày tải lên : 05/08/2014, 23:21
... customization. This book will, for the most part, use the default layout for the Max UI, as that is most uni- versal for the readers. Once you get a feeling for Max and are more comfortable with it, you’ll ... find yourself customizing the UI to your tastes. MAXScript—These are commands for working with MaxScript, which is a scripting language for 3ds Max. MaxScript allows you to automate certain functions ... following: MAXScript Mini Listener—This is a command prompt used for entering and see- ing feedback for MAXScript. MAXScript is the scripting language used in 3ds Max to automate actions and customize functions....
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Introducing 3ds Max 9 3D for beginners apr 2007 - part 3 ppsx

Introducing 3ds Max 9 3D for beginners apr 2007 - part 3 ppsx

Ngày tải lên : 05/08/2014, 23:21
... noticeable. Figure 4.46 The first bevel for the crown of the dresser modeling a chest of drawers ■ 141 97612c04.qxd 2/26/07 2:50 PM Page 141 and 3ds Max will save the view for you. To access that particular ... Editable Mesh. A more up-to-date toolset for sub-object tools is obtained through the Edit Poly modifier or Editable Poly, and it is the preferred way to go for many 3ds Max artists. Then why show the ... scenes for animation. You will continue to use the Schematic View throughout this book. Summary Wow! That was a lot of information. Reference this chapter as you work with Max on the tutorials...
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Introducing 3ds Max 9 3D for beginners apr 2007 - part 4 pptx

Introducing 3ds Max 9 3D for beginners apr 2007 - part 4 pptx

Ngày tải lên : 05/08/2014, 23:21
... finger is extruded into place. 170 ■ chapter 4: Modeling in 3ds Max: Part I 97612c04.qxd 2/26/07 2:51 PM Page 170 Modeling in 3ds Max: Part II Building models in any 3D package comes down to ... vertex for this line, starting at the bot- tom of the intended profile for the knob. This is the starting point for the curve. When you are creating a line, every click lays down the next vertex for ... finely controlled to create almost any mesh object conceivable. In 3ds Max, you can directly affect geometry objects and you can transform two- dimensional objects into three-dimensional geometry....
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Introducing 3ds Max 9 3D for beginners apr 2007 - part 5 ppt

Introducing 3ds Max 9 3D for beginners apr 2007 - part 5 ppt

Ngày tải lên : 05/08/2014, 23:21
... Basic Form The alien character’s form is pretty common: one head, one neck, two arms, a torso, and two legs. This is a frequently seen standard for bipedal, humanoid 3D characters. This form can ... “Modeling in 3ds Max: Part I.” When you create an organic character, you might be tempted to try to model one piece of the final product, such as the head or hands, to completion before you begin ... modifier to create knobs for a chest of drawers. Here, you will use the Lathe modifier to create the wheels for the tank. 1. Continue with the previous exercise or open the Tank7 .max file from the companion CD....
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Introducing 3ds Max 9 3D for beginners apr 2007 - part 6 pps

Introducing 3ds Max 9 3D for beginners apr 2007 - part 6 pps

Ngày tải lên : 05/08/2014, 23:21
... load into 3ds Max. It can be a photo, a scan, or any image that is readable by 3ds Max. Checker A procedural map, the checker map is a checkerboard pattern that is generated in 3ds Max. Its parameters ... create a background for the scene. The simplest 2D maps are bitmaps; other kinds of 2D maps are generated procedurally. Procedural maps are generated entirely within 3ds Max and rely on a set ... Mapping Applying materials is the phrase used in 3ds Max to describe applying colors and textures. Mapping is the term used to describe applying textures to materials (for example, adding wood grain to a...
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Introducing 3ds Max 9 3D for beginners apr 2007 - part 7 pptx

Introducing 3ds Max 9 3D for beginners apr 2007 - part 7 pptx

Ngày tải lên : 05/08/2014, 23:21
... number in that type-in box. Enter 100 (for 100 percent scale) in the right type-in box, and 3ds Max will enter a value of 100 for the scale in X, Y, and Z for the ball at frame 8, as shown here. 3. ... on its major aspects called out for your information. See the “Track View” section later in this chapter for a more thorough explanation of the UI and toolset for the Track View. TimebarMenu ... tool. 2. In the Modifier Stack, click on Gizmo for the sub-object of XForm. This is a very important step because it tells the Modifier to use the XForm’s center instead of using the pivot point...
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Introducing 3ds Max 9 3D for beginners apr 2007 - part 9 pps

Introducing 3ds Max 9 3D for beginners apr 2007 - part 9 pps

Ngày tải lên : 05/08/2014, 23:21
... 11: 3ds Max Rendering Figure 11.9 Choose the type of motion blur for an object using its Object Properties window. 97612c11.qxd 2/26/07 3:03 PM Page 456 Figure 10.33 The attenuation display for ... chapter 10: 3ds Max Lighting Figure 10.38 The Environment and Effects window 97612c10.qxd 2/26/07 3:02 PM Page 432 Apple’s QuickTime movie file format gives you a multitude of options for compres- sion ... Chapter 4, “Modeling in 3ds Max: Part I,” determining the level of detail you need for a reflective surface is important. There is no reason to use the Raytrace material for a reflection unless...
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Introducing 3ds Max 9 3D for beginners apr 2007 - part 10 potx

Introducing 3ds Max 9 3D for beginners apr 2007 - part 10 potx

Ngày tải lên : 05/08/2014, 23:21
... Dynamics 97612c12.qxd 2/26/07 3:04 PM Page 492 Forces space warps, 499 formats, file, 18, 450 forward bouncing ball motion, 346–347, 346–347 Forward Kinematics (FK), 400 4K Academy resolution, ... animates through frame 100 and then stops. The default value for all simulations is 100 frames. 7. To restore the scene to its state before Max created the animation, click Edit ➔ Fetch from the ... Animation button. 13. 3ds Max creates the simulation. You can fetch the scene and rearrange the objects as you want to change the simulation parameters. Remember to hold the scene before creating the...
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3ds max 2009 design tutorials modeling

3ds max 2009 design tutorials modeling

Ngày tải lên : 11/06/2014, 22:45
... Tutorial All the files necessary for this tutorial are provided on the product DVD in the \tutorials\ modeling directory. Before starting the tutorials, copy the \tutorials\ modeling folder from ... polygons. 100 | Chapter 3 Modeling Tutorials 12 In the Set FFD Dimensions dialog, set the parameters as follows to set the number of control points for the lattice used to deform the structure: ■ Length=2 ■ ... geometry of the model, then use 3ds Max Design modifiers to give the object a distinctive shape. Create the tower object: 1 Choose File > Open to open building 1 - start .max. A daylight system has...
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Candle Making Craft For Beginners pdf

Candle Making Craft For Beginners pdf

Ngày tải lên : 11/03/2014, 13:20
... liability for the use or misuse of any of the information presented here. This article is presented for informational purposes and is used at your own risk. 2. INTRODUCTION The Beginners ... need: Candle Wax for Votive candles (1 lb makes 8 votives) Fragrance Oil Candle Dye Wicks and Wick Pins Molds Method: Step 1 Candle Making Craft For Beginners by Kaye Dennan For MORE ... Step 3 Add your candle dye. Use only candle dyes for suitable for candle wax. Add your dye slowly (checking for color) and be sure that you stir it for a full 2 minutes using a wire wisk so that...
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Canvas Painting for Beginners pdf

Canvas Painting for Beginners pdf

Ngày tải lên : 31/03/2014, 14:20
... Ebook. The information contained in this Ebook is strictly for educational purposes. Therefore, if you wish to apply ideas contained in this Ebook, you are taking full responsibility for your actions. ... not warrant the performance, effectiveness or applicability of any sites listed or linked to in this Ebook. All links are for information purposes only and are not warranted for content, accuracy ... choose as your subject, as long as you feel comfortable painting it. Some of the better subjects are ones that will offer color and contrast. For instance, a bowl full of bananas with an apple...
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kelly l murdock 3ds Max 2009 Bible phần 1 pot

kelly l murdock 3ds Max 2009 Bible phần 1 pot

Ngày tải lên : 08/08/2014, 20:21
... includes two bonus chapters, “Installing and Configuring 3ds Max 2009 and 3ds Max 2009 Keyboard Shortcuts.” Color insert pages The possibilities of Max are endless, but many individuals and groups ... slip-proof hanger 672 Deforming Loft objects 673 The Deformation window interface 673 Scale Deformation 676 Twist Deformation 676 Teeter Deformation 676 Bevel Deformation 676 Fit Deformation 677 Modifying ... XII: MAXScript and Plug-Ins 1167 Chapter 49: Automating with MAXScript . . . . . . . . . . . . . . . . . . 1169 What Is MAXScript? 1169 MAXScript Tools 1170 The MAXScript menu 1170 The MAXScript...
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