Thông tin tài liệu
art directors, 598
artifact, 641
Artistic commands (Filter menu)
Paint Daubs, 266, 350
Sponge, 220
artists. See developers
asphalt textures, 256–264
assets
compound assets
mesh creation, 26–27
overview, 15
defined, 15
Atari, 2
ATI Technologies Web site, 664
audio-video interleave (AVI), 641
Automatic: Planar wrapping, 128, 134
Automatic Mapping feature, 102–103
Automatic section (Command Panel), 138
automatic U-V mapping, 102–103
Avalon Web site, 658
AVI (audio-video interleave), 641
B
B-Spline deformations, 69
backpack (slogre character example), 477
barrel (RF-9 plasma gun)
building, 44–48
researching information about, 432–433
texturing, 459–468
unwrapping, 133–137
Bevel and Emboss effect, 201
Bevel tool, 46
beveling technique, 224, 455
binary space partitioning (BSP), 642
biped objects
adding, adjusting and aligning, 558–560
attaching to character model, 566–569
matching to character model, 561–566
overview, 24, 556
Black Knight Productions Web site, 659
blades, 50–51
Blake Stone, 7
blast mark textures, 347–349
Blending modes
Color Dodge, 302
Hard Light, 389
keyboard shortcuts, 638
Soft Light, 306
blood splat textures, 350–352
Blue’s News Web site, 666
Blur commands (Filter menu)
Gaussian blur, 220, 237, 246, 258, 273
Radial Blur, 349
BMP file format, 629
body (slogre character model)
researching information about, 477
texturing, 502–503
unwrapping, 179
bone textures, 402–406
Border command (Select menu, Modify), 252
bounding boxes, creating, 519–521
brick textures
cement/stucco appearance to, 206–216
cloudy blend, 198
color of, 197
craquelure, 199
cropping, 204
flaws in, correcting, 205
mortar, 199–202
noise, adding, 198
overview, 196
patterns, 202, 204
sizing, 202
Brush Stokes commands (Filter menu)
Crosshatch, 456
Spatter, 211, 275
BSP (binary space partitioning), 642
buffers, 625
buildings, texturing, 590–592
674
Index
TEAMFLY
Team-Fly
®
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bullet hole textures
on cement, 344–347
on metal, inward, 335–338
on metal, outward, 338–343
bump map, 642
Burn tool, 304
C
Caligari Web site, 662
camouflage textures, 413–416
Canvas Size command (Image menu), 222–223,
259
Cap Holes modifier, 157
CD-ROM, 670–671
cement textures, 219–229
central processing unit (CPU), 5
channel modification, keyboard shortcuts, 637
Channels palette, 212
character models
biped objects
attaching, 566–569
matching to, 561–566
brainstorming and process planning, 17–18
compound asset example, 15
design pre-considerations, 68–69
pivot points, 515–519
slogre character
appendages, aligning and combining,
89–92
arms, building, 82–88
arms, texturing, 502–503
arms, unwrapping, 169–175
body, building, 70–77
body, texturing, 502–503
body, unwrapping, 179
cuffs, texturing, 505–506
exporting to DeepUV, 159
eyes, texturing, 492–495
feet, texturing, 504
first draft concept, 18–20
hands, texturing, 505
harsh angles of, smoothing, 158
head, texturing, 488–492
head, unwrapping, 175–179
legs, building, 78–82
legs, texturing, 502–503
legs, unwrapping, 160–169
map, packing manually, 180
mesh, editing, 152–154
neck, texturing, 500–501
researching information about, 477–479
results of, updating and viewing in 3D
Studio Max, 180–181
skin, adding, 513–515
tusks, adding, 157
tusks, texturing, 497–500
weighting, 569–574
Character Studio
biped objects
adding, adjusting and aligning, 558–560
attaching to character model, 566–569
matching to character model, 561–566
overview, 556
overview, 555
checkerboard map, 440–443
Chisel Hard option, 455
Chrome command (Filter menu, Sketch), 339
ClassicGaming Web site, 3, 666
claws (slogre character example), 477
clipping, 643
Clone Stamp tool, 205, 221, 228, 232
clothing textures
camouflage, 413–416
wrinkles in, 417–419
Clouds command (Filter menu, Render), 198,
209, 219, 230, 248, 250, 256, 265
CLUT (color look-up table), 623
CMYK color mode, 626–627
Codec (coding/decoding), 643
cold lava textures, 248–249
675
Index
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color
brick textures, 197
indexed color, 646
color depth
defined, 618
RGB, 621–623
Color Dodge blending mode, 302
color look-up table (CLUT), 623
color modes
CMYK, 626–627
grayscale, 627
LAB, 628
color modification, keyboard shortcuts, 637
Color Picker (PhotoShop), 197, 199
Color Table command (Image menu, Mode),
218
Command Panel
Automatic section, 138
Cylinder button, 135
Interactive section, 140
Last Optimize Status option, 152
Modifier tab, 152
Pack All button, 144
Packing and Type section, 122
Relax option, 130
Selection button, 135
Tools section, 127
Unfold option, 124
Commander Keen, 6
commands
Add Noise (Filter menu, Noise), 236, 254
Canvas (Image menu), 222–223, 259
Chrome (Filter menu, Sketch), 339
Clouds (Filter menu, Render), 219, 230,
248, 250, 256, 265
Contract (Select menu, Modify), 246, 345
Copy (Edit menu), 467
Crosshatch (Filter menu, Brush Strokes),
456
Curves (Edit menu, Adjust), 280
Define Pattern (Edit menu), 206
Desaturate (Edit menu, Adjust), 284
Difference Clouds (Filter menu, Render),
230, 234, 236, 243, 250
Dust & Scratches (Filter menu, Noise), 214
Emboss (Filter menu, Stylize), 444
Expand (Select menu, Modify), 258, 406
Fill (Edit menu), 206
Find Edges (Filter menu, Stylize), 248, 422
Flatten Image (Layer menu), 290
Flip Horizontal (Edit menu, Transform),
130, 240
Flip Vertically (Edit menu, Transform), 140,
164, 240
Front (View menu), 169
Gaussian blur (Filter menu, Blur), 220, 237,
246, 258
Grain (Filter menu, Texture), 210
Graphic Pen (Filter menu, Sketch), 325,
356
Grid (View menu, Show), 241
Guides and Grid (Edit menu, Preferences),
260
Image Size (Image menu), 218, 238
Import (File menu), 111
Inverse (Select menu), 258, 467
Invert (Edit menu, Adjust), 213, 250
Levels (Edit menu, Adjust), 213, 251
Lighting Effects (Filter menu, Render), 213,
231, 235, 241, 244, 262
Median (Filter menu, Noise), 256, 355
Merged Linked (Layer menu), 285
New Image (File menu), 197
Ocean Ripple (Filter menu, Distort), 426
Offset (Filter menu, Other), 220, 239
Paint Daubs (Filter menu, Artistic), 266, 350
Pointillize (Filter menu, Pixelate), 233
Preferences (File menu), 78
Radial Blur (Filter menu, Blur), 349
Right Hemisphere (Utilities Panel),
145–147
Rotate (Edit menu, Transform), 260, 294
Scale (Edit menu, Transform), 300
676
Index
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Send UV Update (File menu, Export), 164,
180
Show Rulers (View menu), 199
Skew (Edit menu, Transform), 333
Spatter (Filter menu, Brush Strokes), 211,
275
Stained Glass (Filter menu, Texture), 422
Stereolitho file type (File menu, Import),
151
Stroke (Edit menu), 257, 269, 315, 376
Texturizer (Filter menu, Texture), 415
Variations (Edit menu, Adjust), 390
Wave (Filter menu, Distort), 426
Wind (Filter menu, Stylize), 294
compositing textures, 189–190
compound assets
character model, 15
mesh creation, 26–27
concept artist, 596
Configuration Library icon, 69
console games versus personal computers, 5–6
content (asset) creation process, 15–17
Contract command (Select menu, Modify), 246,
345
Control panel, 248
Convert NURBS Patch to Polyhedron tool, 71
Copy command (Edit menu), 467
Corel Web site, 663
Counter-Strike, 9
CPU (central processing unit), 5
Craquelure command (Filter menu, Texture),
199, 201
Create New Channel icon, 212
creative/project director, 598
Crop tool, 204
Crosshatch command (Filter menu, Brush
Strokes), 456
Crystal Caves, 6
cube primitives, 45
cuffs (slogre character example)
researching information about, 477
texturing, 505–506
culling, 643
curves
Add Curve tool, 79
function, 645
isocurves, 72
Curves command (Edit menu, Adjust), 280
Cut button (Mapping panel), 106
cylinder
eight-sided, 44
six-sided, 52
ten-sided, 48
Cylinder button
Command Panel, 135
Mapping panel, 106
cylindrical unwrapping technique, 101
D
decal textures
blast marks, 347–349
blood splats, 350–352
bullet holes
on cement, 344–347
on metal, inward, 335–338
on metal, outward, 338–343
overview, 334
decimation, 644
Deep Paint 3D, 109
DeepUV
Automatic Mapping feature, 102–103
Command Panel
Automatic section, 138
Cylinder button, 135
Interactive section, 140
Pack All button, 144
Packing and Type section, 122
Relax option, 130
Selection button, 135
Tools section, 127
Unfold option, 124
default interface, 101
677
Index
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DeepUV (continued)
exporting to, 159
Free Transform tool, 106
installing, 99
Lasso tool, 120
Mapping panel
Cut button, 106
Cylinder button, 106
Selection button, 107
Sphere button, 109
Material screen, 102
Move tool, 106
overview, 100
Perspective view, 102
Rectangular Selection tool, 104
Rotate tool, 117
View menu, 104
widget, 102
Zoom tools, 117
Define Pattern command (Edit menu), 202,
204, 206
Delete Face tool, 92
Delete Row of Points tool, 81
Desaturate command (Edit menu, Adjust), 284
design (gaming)
history of, 3–4
sketch art, 14–15
U-V mapping, 99
designers, 598
developers, finding employment as, 594–604
development teams, working on, 598
Diablo, 9
dialog boxes
Hide Objects, 556
Import STL File, 111, 151
Layer Styles, 223
Levels, 228
Mirror Options, 155
Object Properties, 113
diamond-plated metal textures, 298–301
Difference Clouds command (Filter menu,
Render), 230, 234, 236, 243, 250
DigitalFlux Web site, 659
DIMM (Dual Inline Memory Module), 644
dinosaur skin textures, 397–399
DirectX, SDK (Software Development Kit), 8
Discreet Web site, 663
Distort commands (Filter menu)
Ocean Ripple, 426
Wave, 426
Dodge tool, 205, 304
DOOM II, 7
dot pitch, 644
Draw Objects tool, 31
Drawing Exchange Format (DXF), 644
drilling, 44
dry lake bed textures, 422–424
Dual Inline Memory Module (DIMM), 644
dummies, adding and manipulating, 575–577
Dungeons and Dragons, 18
Dust & Scratches command (Filter menu,
Noise), 214
DXF (Drawing Exchange Format), 644
dynamic B-spline deformations, 69
dynamic rendering modes, 30–31
E
earth textures, 419–421
edges
Add Edges tool, 57
defined, 607
hiding, 62–63
Edit menu commands
Copy, 467
Define Pattern, 202, 204, 206
Fill, 204, 206
Preferences, Guides and Grid, 260
Stroke, 257, 269, 315, 376
Transform, 106
Flip Horizontal, 130, 240
678
Index
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Flip Vertical, 140, 164, 240
Rotate, 260, 294
Scale, 300
Skew, 333
Edit Mesh modifier, 153
egg-shaped sphere, 37
electronics manufacturers, 3
Elliptical Marquee tool, 321
Elsa Inc. Web site, 664
Emboss command (Filter menu, Stylize), 444
Emboss effect, 201
employment, finding
development teams, working on, 598
knowledge levels, 600
portfolio, 594–595
positions, types of, 596–598
programmers, working with, 600–602
resumes, 594
salaries, 596–598
envelopes, 561
environment map, 645
Erase Vertices tool, 39
errors
in object substraction, 43
in object union, 43
Expand command (Select menu, Modify), 258,
406
export, compound asset creation, 16
Export command (File menu), 164, 180
exporting
to DeepUV, 159
RF-9 plasma gun example, 63–64
extended graphics array (XGA), 6, 656
Extrude tool, 80
Eye Move tool, 31
Eye Rotate tool, 31, 73
Eyeball Design Web site, 659
eyes (slogre character example)
researching information about, 477
texturing, 492–495
F
face (slogre character example), 477
Faces tool, 40
faceting, 645
feathering effects, 336–337
feet (slogre character example), 504
field of view (FOV), 645
file formats
3D Studio Max, 101
BMP, 629
JPEG, 629
Lightwave, 101
PCX, 630
PNG, 630
PSD, 629
TGA, 630
TIFF, 630
Wavefront, 101
File menu commands
Export, Send UV Update, 164, 180
Import, 111, 151
keyboard shortcuts for, 633
New Image, 197
Preferences, 78
Fill command (Edit menu), 204, 206
fillet, 645
Filter menu commands
Artistic
Paint Daubs, 266, 350
Sponge, 220
Blur
Gaussian blur, 220, 237, 246, 258, 273
Radial Blur, 349
Brush Strokes
Crosshatch, 456
Spatter, 211, 275
Distort
Ocean Ripple, 426
Wave, 426
679
Index
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Filter menu commands (continued)
Noise
Add Noise, 198, 201, 209, 236, 254
Dust & Scratches, 214
Median, 256, 355
Other, Offset, 220, 228, 239
Pixelate, Pointillize, 233
Render
Clouds, 198, 209, 219, 230, 248, 250,
256, 265
Difference Clouds, 230, 234, 236, 243,
250
Lighting Effects, 213, 231, 235, 241, 244,
262
Sketch
Chrome, 339
Graphic Pen, 325, 356
Stylize
Emboss, 444
Find Edges, 248, 422
Wind, 294
Texture
Craquelure, 199, 201
Grain, 210
Stained Glass, 400, 422
Texturizer, 415
Final Fantasy, 4
Find Edges command (Filter menu, Stylize),
248, 422
first-person shooters, 8
Flatten Image command (Layer menu),
201, 290
Flip Horizontal command (Edit menu,
Transform), 130, 240
Flip Vertical command (Edit menu, Transform),
140, 164, 240
FOV (field of view), 645
FPS (frames per second), 645
frag, 645
frames per second (FPS), 645
Free Transform tool, 106
Front command (View menu), 169
function curve, 645
fuzziness, 251
G
G-LoK.tsc file, 28
Gamasutra Web site, 666
game artists. See developers
game consoles versus personal computers, 5–6
Game Developer Magazine, 667
Game Development Search Engine, 667
GameDev.Net Web site, 666
games
Age of Empires, 9
Black Stone, 7
Commander Keen, 6–7
Counter-Strike, 9
Crystal Caves, 6
design
history of, 3–4
sketch art, 14–15
U-V mapping, 99
Diablo, 9
DOOM II, 7
Dungeons and Dragons, 18
Final Fantasy, 4
future of, 10
Half-Life, 9
open-ended, 9
Opposing Force, 9
Phantasy Star, 4
Quake, 7, 9
Quake II, 7
Sonic Hedgehog, 4
Super Mario Brothers, 4
textures
animated, 191
compositing, 189–190
hand-drawn, 187–188
photo-based, 188–189
seamless, 190–191
680
Index
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types of, 186
Tomb Raider, 9
Tron, 3
Wolfenstein 3D, 7
Worms Armageddon, 8
gamma, 646
gamut, 646
GarageGames Web site, 596, 667
Gaussian blur command (Filter menu, Blur),
220, 237, 246, 258, 273
Gearbox Software, 10
glass textures, 332–334
gourad, 646
GPU (graphics processing unit), 625
GR Site’s Web site, 659
Gradient tool, 284
Grain command (Filter menu, Texture), 210
granite textures, 233–235
granularity, 620
Graphic Pen command (Filter menu, Sketch),
325, 356
graphics
EGA (extended graphics array), 6
revolution and progress of, 7–8
teams, 8
VGA (video graphics array), 6
graphics processing unit (GPU), 625
grayscale color mode, 627
Grid command (View menu, Show), 241
Grid Snap tool, 36, 44
grip (RF-9 plasma gun)
building, 48–52
researching information about, 433
texturing, 453–458
Guides and Grid command (Edit menu,
Preferences), 260
H
Half-Life, 9–10
hand-draw textures, 187–188
hands (slogre character example), texturing,
505
Hard Light blending mode, 389
head (slogre character model)
texturing, 488–492
unwrapping, 175–179
Hewlett-Packard Web site, 665
Hide Objects dialog box, 556
high polygon meshes, 31–33
hoops (RF-9 plasma gun)
researching information about, 433
texturing, 443–449
hose (RF-9 plasma gun)
researching information about, 433
texturing, 450–453
hot lava textures, 243–247
hue, 646
Hue/Saturation command (Edit menu, Adjust),
208
I
icons
Configuration Library, 69
Create New Channel, 212
NURBS Sphere, 70
Open Schematic View, 522
Image menu commands
Adjust
Curves, 280
Desaturate, 284
Hue/Saturation, 208
Invert, 213, 250
Levels, 207, 213, 232, 243, 245, 251
Variations, 390
Canvas Size, 222–223, 259
Image Size, 202, 218, 238
Mode, Color Table, 218
Rotate Canvas, Arbitrary, 203
Image Size command (Image menu), 202, 218,
238
681
Index
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images
flattening, 201
palletizing, 217–218
resizing, 217–218
Import command (File menu), 111, 151
Import STL File dialog box, 111, 151
Import UV’s button, 145–147
indexed color, 646
infinite light, 646
inorganic textures, 187–188
installing
DeepUV, 99
trueSpace, 28
Intellvision, 2
Interactive: Cylinder mapping, 133
Interactive: Planar wrapping, 128
Interactive: Sphere mapping, 176
Interactive section (Command Panel), 140
interlacing, 646
Inverse command (Select menu), 258, 467
inverse kinematics, 647
Invert command (Edit menu, Adjust),
213, 250
isocurves, 72
J
jagged textures, 328–329
Jasc Web site, 663
jobs. See employment, finding
Join button, 172
JPEG file format, 629
K
kerning, 647
keyboard shortcuts
blending modes, 638
channel modification, 637
color modification, 637
File menu, 633
layer modification, 637
most frequently used, 632
my editing, 635
palette display, 636
selection modification, 636
toolbox, 634–635
views, 633
keyframes, 647
L
lab artist, 597
LAB color mode, 628
lakes, dry lake bed texture, 422–424
Lasso tool, 120, 176, 292, 303
Last Optimize Status option (Command
Panel), 152
lathing, 647
lava textures
cold lava, 248–249
hot lava, 243–247
Layer menu commands
Flatten Image, 201, 290
Merge Linked, 285
layer modification, keyboard shortcuts, 637
Layer Styles dialog box, 223
Layers palette, 232
Lead animator, 597
lead designers, 598
lead level designers, 598
lead modeler, 597
leading, 647
legs (slogre character model)
building, 78–82
researching information about, 477
texturing, 502–503
unwrapping, 160–169
level designers, 598
level of detail (LOD), 35, 114, 529–532
Levels command (Edit menu, Adjust), 207, 213,
232, 243, 245, 251
682
Index
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Levels dialog box, 228
Light Wave Object (LWO), 648
Lighting Effects command (Filter menu,
Render), 213, 231, 235, 241, 244, 262
Lightwave file format, 101
lizard skin textures, 397–399
LOD (level of detail), 35, 114, 529–532
LWO (Light Wave Object), 648
M
Magic Ring, 38
Magic Wand tool, 326, 400
mane (slogre character example), 477
Manipulation Res variable, 71
manual U-V mapping, 104–109
manufacturers, electronics, 3
mapping. See also U-V mapping
checkerboard map, 440–443
MIP map, 649
Mapping panel (DeepUV)
Cut button, 106
Cylinder button, 106
Selection button, 107
Sphere button, 109
marble textures, 249–255
marching ants, 648
Material screen (DeepUV), 102
Maxforums Web site, 660
Median command (Filter menu, Noise), 256,
355
medieval brick texture, 265–277, 367
medieval castle textures, house gate
bindings, 370–373
drop handle, 374–378
overview, 365–366
vertical boards, 367–369
memory
ROM (read-only memory), 3
video memory, 625–626
Merge Linked command (Layer menu), 285
mesh creation
compound asset creation, 16
Edit Mesh modifier, 153
high polygon, 31–33
low-resolution, 16
mirroring and attaching, 155–157
RF-9 plasma gun example, 26–27
metal textures, 287–291
basic, 278–279
diamond-plated, 298–301
from images, 281–286
panels, 306–311
peeling paint on, 302–305
pipes, 311–317
rivets and screws, 320–324
rusted
basic, 287–291
dripping rust, 292–295
rusted catwalk, 296–297
shiny, 279–281
wires, 318–319
Midtones and Highlights markers, 232
mineral rock textures, 229–233
MIP map, 649
Mirror Options dialog box, 155
Mode command (Image menu), 218
modeling programs, misconceptions about, 16
Modifier tab (Command Panel), 152
Modify commands (Select menu)
Border, 252
Contract, 246, 345
Expand, 258, 406
Modpages Web site, 661
monochrome, 649
Monster.com Web site, 594
mortar, brick textures, 199–202
motion blur, 649
Move tool, 36, 106
MPEG (Moving Picture Experts Group), 649
683
Index
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[...]... 204 Dodge tool, 205, 304 Edit menu commands Define Pattern, 202, 204, 206 Fill, 204, 206 Preferences, Guides and Grid, 260 Stroke, 257, 269, 315, 376 Transform, Flip Horizontal, 240 Transform, Flip Vertical, 240 Transform, Rotate, 260, 294 Transform, Scale, 300 Transform, Skew, 333 Elliptical Marquee tool, 321 File menu commands, New Image, 197 Filter menu commands Artistic, Paint Daubs, 266, 350 Artistic,... Video Random Access Memory (VRAM), 625 View menu commands Front, 169 Show, Grid, 241 Show Rulers, 199 views, keyboard shortcuts for, 633 Virtual Reality Modeling Language (VRML), 656 volumetrics, 656 voxel, 656 VRAM (Video Random Access Memory), 625 VRML (Virtual Reality Modeling Language), 656 W Wacom Web site, 665 water textures, 425–427 Wave command (Filter menu, Distort), 426 Wavefront file format,... rear hoop, unwrapping, 127–132 reference planes, setting up, 35–36 researching information about, 432 sketch art ideas and concepts, 24 target polygon count, 34–35 trigger, texturing, 453–458 unfolded pieces, arranging, 143–145 sketch art ideas and concepts for, 20–23 Web sites 3D Cafe, 658 3D Fuel, 659 3D Links, 659 3D Map Realm, 661 Adobe, 662 Apogee, 6 ATI Technologies, 664 Avalon, 658 Black Knight... (role-playing game) , 8 rusted metal textures basic, 287–291 dripping rust, 292–295 rusted catwalk, 296–297 S salaries, 596–598 sandstone textures, 236–242 Scale By command (Edit menu, Transform), 106 Scale command (Edit menu, Transform), 300 Scale tool, 38 SDK (Software Development Kit), 8 Please purchase PDF Split-Merge on www.verypdf.com to remove this watermark 688 Index SDRAM (synchronous dynamic random... cuffs, 505–506 eyes, 492–495 feet, 504 hands, 505 head, 488–492 legs, 502–503 neck, 500–501 researching information about, 477–479 tusks, 497–500 techniques for, 434 Texturizer command (Filter menu, Texture), 415 TGA file format, 630 TIFF file format, 630 tiling textures See also brick textures cement, creating from images, 226–229 design considerations, 206 random, 225–226 Tip tool, 51 toggle displays,... Packing and Type section (Command Panel), 122 Paint Daubs command (Filter menu, Artistic), 266, 350 palette display, keyboard shortcuts, 636 palletizing images, 217–218 Pan tool, 153 particle system, 650 patch, 72, 650 Patch Edit: Points tool, 73 PCX file format, 630 PDF (Portable Document Format), 650 peeling paint on metal textures, 302–305 per-pixel shading, 650 personal computers versus game consoles,... Hemisphere command (Utilities Panel), 145–147 Right Hemisphere Web site, 664 RISC (Reduced Instruction Set Computing), 10 rock and stone textures asphalt, 256–264 granite, 233–235 hot lava, 243–247 marble, 249–255 mineral rock, 229–233 sandstone, 236–242 stone wall set, 264–277 role-playing game (RPG), 8 ROM (read-only memory), 3 Rotate canvas command (Image menu), 203 Rotate command (Edit menu, Transform),... alignment, suggestions for, 168 defined, 133 Sega, 4 Sega Saturn, 7 segments, 653 Select menu commands Inverse, 258, 467 Modify Border, 252 Contract, 246, 345 Expand, 258, 406 Select Using Rectangle tool, 38 Selection button Command Panel, 135 Mapping panel, 107 selection modification, keyboard shortcuts, 636 Send UV Update command (Edit menu, Export), 164, 180 shaders, 653 Shadows and Highlights markers,... exporting, 63–64 front hoop and hose, unwrapping, 138–140 grip, building, 48–52 grip, texturing, 453–458 grip and trigger, unwrapping, 117–124 hoops, texturing, 443–449 hoops and hose, building, 53–58 hose, texturing, 450–453 map, retrieving manually, 145–147 modeling process and planning, 33 muzzle, building, 37–42, 433 muzzle, texturing, 469–471 muzzle, unwrapping, 140–143 optimize and triangulate, 58–63... 419–421 water, 425–427 PNG file format, 630 point editing, 31 point of view (POV), 651 Pointillize command (Filter menu, Pixelate), 233 Polygonal Lasso tool, 298, 315 polygons basic form of, 609 checks, running, 113–114 high polygon meshes, 31–33 polygon count, 34–35 polyhedron, 651 Portable Document Format (PDF), 650 portfolios, 594–595 POV (point of view), 651 Preferences command (File menu), 78, 260 Premier . pieces, arranging, 143–145
sketch art ideas and concepts for, 20–23
Web sites
3D Cafe, 658
3D Fuel, 659
3D Links, 659
3D Map Realm, 661
Adobe, 662
Apogee, 6
ATI. 48–52
researching information about, 433
texturing, 453–458
Guides and Grid command (Edit menu,
Preferences), 260
H
Half-Life, 9–10
hand-draw textures, 187–188
hands
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