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Chris Jackson
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Acquisitions Editor: Paul Temme
Publishing Services Manager: George Morrison
Project Manager: Andre A. Cuello
Assistant Editor: Chris Simpson
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Cover Design: Chris Jackson
Focal Press is an imprint of Elsevier
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ISBN: 978-0-240-81031-7
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v
Introduction 2 ix
Chapter 1: Getting Started in After Effects
Project Workflow2 2
Creating a Project
2 4
Setting Keyframes
2 13
Applying Effects
2 27
Rendering a Project
2 32
Chapter 2: From Flash to After Effects
Flash to Broadcast Video2 38
Publishing SWF Files for After Effects
2 45
Using the QuickTime Exporter
2 51
Exporting ActionScript-driven Movies
2 56
Chapter 3: From After Effects to Flash
Exporting Vector and Raster Objects 2 64
Exporting SWF Files
2 66
Exporting PNG Image Sequences
2 77
Working with Flash Video (FLV)
2 83
Table of Contents
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vi Table of Contents
Chapter 4: Alpha Channels
What Are Alpha Channels? 2 92
Keying in After Effects
2 93
Adding Cue Points
2 101
Creating an Interactive Video Game
2 109
Chapter 5: Type in Motion
Creating and Animating Type 2 118
Animating Text Along a Path
2 123
Applying Text Animation Presets
2 126
Using Text Animators
2 131
Chapter 6: The Third Dimension
Entering 3D Space 2 140
Animating in 3D Space
2 147
Creating 3D Environments
2 156
Chapter 7: Character Animation
Flash Character Animation2 170
Parenting
2 170
Parenting Plus Expressions
2 177
The Puppet Tools
2 185
Interactive Puppets
2 191
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vii
Chapter 8: Visual Effects
Controlling the Weather 2 200
Blowing Stuff Up
2 209
Playing with Fire
2 219
Fun with Fractals
2 224
Chapter 9: Shapes and Sounds
Shape Layers 2 232
Digital Audio Basics
2 241
Sound Visualization
2 249
Chapter 10: Optimization and Rendering
Understanding Compression 2 258
Determining the Data Rate
2 262
Publishing for the Web
2 266
Publishing to a DVD
2 272
Index
2 277
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Introduction
Flash Designers: Take your projects to the next
level with After Effects’ robust toolset. You are
about to take a journey that combines these
two powerhouse applications. Enter the world
of Adobe After Effects. Welcome aboard.
What Is This Book About? 2 x
Who Is This Book For?
2 xi
Book Structure and Layout Conventions 2 xi
About the Author
2 xiii
Acknowledgements2 xiii
For Instructors
2 xiv
Credits 2 xiv
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[...]...What Is This Book About? This book will help Flash animators and designers understand how After Effects integrates with Flash Now that Adobe owns both Flash and After Effects, the two programs are becoming tightly interwoven together with every product update Flash provides a creative web tool for animation and interactivity After Effects provides an easy-to-use application for creating... presence of video on the Web, Flash animators and designers are jumping on the bandwagon and integrating After Effects into their projects Why would someone who uses Flash care about After Effects? After Effects provides many features and effects that not only can enhance Flash projects but save on development time because of how these two applications are integrated After Effects implements a variety... presets that help differentiate a Flash designer’s work For Flash animators, After Effects takes their project to the next level in 2D animation It provides Flash animators with an assortment of visual effects that are rather difficult or next to impossible to achieve in Flash Within After Effects, these complex effects can be applied through a simple drag-and-drop interaction After Effects incorporates character... tools do; rather, it shows how to use them to enrich Flash animation and interactive projects Flash is everywhere and with the enhanced video capabilities present in the new versions of Flash Player, showcasing After Effects content using Flash is the best way to go Regardless of how a reader approaches this book, using After Effects to enhance Flash content is growing in popularity This book teaches... effects in their Flash projects It clearly illustrates how these two applications complement each other and help raise the design bar for Web, CD/DVD, and broadcast Book Structure and Layout Conventions Flash + After Effects is designed to walk the reader through project-based exercises that effectively use Flash and After Effects To use this book, you need to install both Flash CS3 and After Effects... you, the Flash designer, to explore and unleash your Flash creativity by learning about After Effects So as Flash designers, where does one start in After Effects? You begin by exploring the structure of its user interface, referred to as the workspace So let’s dive in and get an overview of how After Effects works Project Workflow 3 Creating a Project In this chapter, you will build a typical After Effects... through time The animation process in After Effects is rather different than animating in Flash This is where the fun really begins 12 Chapter 1: Getting Started in After Effects Setting Keyframes Although Flash and After Effects allow you to create keyframe animation, each application handles time rather differently Flash is a frame-based application, whereas After Effects is time-based This is an... you imported Double-click on the folder to reveal its contents After Effects supports a wide range of file formats including Illustrator, Photoshop, QuickTime, and even Flash SWF files Flash Library Figure 1.10: The Project panel (left) is similar to the Library in Flash (right) The Project panel in After Effects acts a lot like the Library in Flash It displays imported footage and stores the compositions... and save your project 4 Chapter 1: Getting Started in After Effects 1 Launch Adobe After Effects It opens an empty project by default Whereas Flash can open multiple movies, only one project in After Effects can be opened at a time This is a key concept to understand If you try to open another project or create a new project within After Effects, After Effects will close down the current project you... workflow that can be applied to either Flash or After Effects Both Flash and After Effects allow you to import and layer raster and vector images, digital video and sound However, when it comes to adding complexity to a project, the two applications differ Some of these differences are dramatic while others may not seem so obvious One major difference is interactivity Flash has its own native scripting . About?
This book will help Flash animators and designers understand how After Effects
integrates with Flash. Now that Adobe owns both Flash and After Effects, the. the Flash designer, to explore and unleash
your Flash creativity by learning about After Effects.
So as Flash designers, where does one start in After
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