... of, 102 meteor, 94–98 MeteorsManager, 98 102 Player, 108 –114 PowerSource, 105 108 for Rock Rain game, creating, 48–54 scenes as, 71 Score, 102 105 GameLevel struct, GameLogic namespace, 388 GameLogic ... new Vector3(0.1f); // Create the game lights and add them to the light manager gameLevel.LightManager.Add("MainLight", new PointLight(new Vector3 (100 00, 100 00, 100 00), new Vector3(0.2f))); gameLevel.LightManager.Add("CameraLight", ... Creating the Game Levels In the XNA TPS game, you create the game levels inside the game code, instead of loading them from a file To that, create a static class named LevelCreator in the GameLogic...