character animation with direct3d

Character Animation with Direct3D- P1 pdf

Character Animation with Direct3D- P1 pdf
... What is character animation? A brief history of character animation Comparison of skeletal animation and morphing animation Coding conventions ease purchase PDF Split-Merge on www.verypdf.com ... Chapter Introduction to Character Animation FIGURE 1.1 Pac-Man FIGURE 1.2 Sir Graham ease purchase PDF Split-Merge on www.verypdf.com to remove this watermark Character Animation with Direct3D Sir ... What Is Character Animation? A Brief History of Character Animation Morphing Animation and Skeletal Animation ...
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Character Animation with Direct3D- P2 ppt

Character Animation with Direct3D- P2 ppt
... Chapter Introduction to Character Animation FIGURE 1.6 Three frames of a character animation using skeletal animation T HE S OLDIER I will refer to the example character used throughout this ... remove this watermark 10 Character Animation with Direct3D C ONCLUSIONS Hopefully after reading this chapter you’ve gained some perspective on the topic of character animation and the work in ... 1.8 Units ease purchase PDF Split-Merge on www.verypdf.com to remove this watermark 8 Character Animation with Direct3D FIGURE 1.7 The Soldier C ODING C ONVENTIONS Throughout this book I will...
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Character Animation with Direct3D- P4 ppt

Character Animation with Direct3D- P4 ppt
... www.verypdf.com to remove this watermark 48 Character Animation with Direct3D FIGURE 3.4 An example of how a vertex (the cross) is affected by two bones (B1 and B2) with the weights 20% and 80%, respectively ... supply the shader with, here are the steps required for hardware skinning ease purchase PDF Split-Merge on www.verypdf.com to remove this watermark 60 Character Animation with Direct3D (Optional) ... fact that the character is stored as a mesh in memory is the major upside of software skinning With this temporary mesh, things like shadow casting, picking, etc., become a bit easier With software...
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Character Animation with Direct3D- P5 potx

Character Animation with Direct3D- P5 potx
... www.verypdf.com to remove this watermark 76 Character Animation with Direct3D A NIMATION S ETS Animation sets are simply collections of animations, where an animation is a collection of keyframes ... matrices of the character bones Here’s how you would obtain any animations stored in an ID3DXAnimationController: void SkinnedMesh::GetAnimations(vector &animations) { ID3DXAnimationSet ... SetTrackAnimationSet( UINT Track, LPD3DXANIMATIONSET pAnimSet ); //Track index / /Animation set To set which animation to play, simply use the GetAnimationSet() function to retrieve the animation...
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Character Animation with Direct3D- P6 pdf

Character Animation with Direct3D- P6 pdf
... random animations int numAnimations = m_animController->GetMaxNumAnimationSets(); ID3DXAnimationSet* anim1 = NULL; ID3DXAnimationSet* anim2 = NULL; m_animController->GetAnimationSet(rand()%numAnimations, ... problem with the capture area Even with three persons it’s quite hard, since continued ease purchase PDF Split-Merge on www.verypdf.com to remove this watermark 104 Character Animation with Direct3D ... ease purchase PDF Split-Merge on www.verypdf.com to remove this watermark 94 Character Animation with Direct3D return D3D_OK; } }; Here you can see how you can implement the ID3DXAnimationCallbackHandler...
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Character Animation with Direct3D- P7 pdf

Character Animation with Direct3D- P7 pdf
... detection with The OBB representation, on the other hand, is very fast, without losing too much detail ease purchase PDF Split-Merge on www.verypdf.com to remove this watermark 124 Character Animation ... Sun and the Earth, as shown in Figure 6.1 ease purchase PDF Split-Merge on www.verypdf.com to remove this watermark 112 Character Animation with Direct3D FIGURE 6.1 Gravitational pull between the ... affects the orientation of a rigid body ease purchase PDF Split-Merge on www.verypdf.com to remove this watermark 114 Character Animation with Direct3D Just like in the previous case, when there...
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Character Animation with Direct3D- P8 potx

Character Animation with Direct3D- P8 potx
... this watermark 134 Character Animation with Direct3D EXAMPLE 6.3 This example is a small variation of the previous example This time, however, the particles are connected with springs forcing ... implement ragdoll animation So, in this chapter I will race forward a bit ease purchase PDF Split-Merge on www.verypdf.com to remove this watermark 137 138 Character Animation with Direct3D and ... 144 Character Animation with Direct3D FIGURE 7.5 The Project Properties menu HELLO BT D YNAMICS W ORLD In this section you will learn how to set up a btDynamicsWorld object and get started with...
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Character Animation with Direct3D- P9 pptx

Character Animation with Direct3D- P9 pptx
... Figure 7.6 shows a picture of a character and its ragdoll setup ease purchase PDF Split-Merge on www.verypdf.com to remove this watermark 148 Character Animation with Direct3D FIGURE 7.6 An example ... shows you how this is done with the twist cone and ball joint constraints ease purchase PDF Split-Merge on www.verypdf.com to remove this watermark 150 Character Animation with Direct3D EXAMPLE 7.2 ... the character As always, you’ll find the full code for the ragdoll setup in Example 7.3 ease purchase PDF Split-Merge on www.verypdf.com to remove this watermark 158 Character Animation with...
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Character Animation with Direct3D- P10 pptx

Character Animation with Direct3D- P10 pptx
... morphing animation with skeletal animation In this chapter, you'll find: Introduction to morphing animation Morphing animation on the GPU with vertex shaders Combining morphing animation with skeletal ... with skeletal animation ease purchase PDF Split-Merge on www.verypdf.com to remove this watermark 167 168 Character Animation with Direct3D BASICS OF MORPHING ANIMATION In skeletal animation, each ... example, the first Quake game used characters animated using morphing animation instead This chapter covers the basics of morphing animation (also known as per-vertex animation) This concept will also...
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Character Animation with Direct3D- P11 pptx

Character Animation with Direct3D- P11 pptx
... watermark Chapter Morphing Animation 191 EXAMPLE 8.3 Example 8.3 implements a morphing character (werewolf) combined with skeletal animation It is a simple morphing animation using only two morph ... the GPU with several morph targets, etc There was also a brief glimpse of combining skeletal animation with morphing animation The next chapter focuses on how to make a proper face for the character ... this watermark 195 196 Character Animation with Direct3D I will only briefly touch on the subject of character speech in this chapter since the entire next chapter deals with this topic in more...
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Character Animation with Direct3D- P12 docx

Character Animation with Direct3D- P12 docx
... 214 Character Animation with Direct3D FIGURE 9.6 Custom faces generated using the FaceFactory class Please purchase PDF Split-Merge on www.verypdf.com to remove this watermark Chapter Facial Animation ... this watermark 216 Character Animation with Direct3D As an additional benefit, this system is easily extended to let the players themselves create their own faces for their characters (such as ... visemes you can use when creating your own characters: ease purchase PDF Split-Merge on www.verypdf.com to remove this watermark 222 Character Animation with Direct3D FIGURE 10.2 Viseme templates...
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Character Animation with Direct3D- P13 doc

Character Animation with Direct3D- P13 doc
... to remove this watermark 237 238 Character Animation with Direct3D So why should you bother implementing inverse kinematics? Well, without it your character animations will look detached from ... together with your keyframed animations An example of this is a character opening a door You can use IK to “tweak” the door-opening animation so that the hand of the character always connects with ... watermark 242 Character Animation with Direct3D So what I’ll try to achieve in the next example is a character that can look at a certain target in its field of view (i.e., turn the character s...
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Character Animation with Direct3D- P14 pdf

Character Animation with Direct3D- P14 pdf
... to make your character seem more alive ease purchase PDF Split-Merge on www.verypdf.com to remove this watermark 255 256 Character Animation with Direct3D Before you get in contact with the wrinkle ... problem with vertex-based lighting: FIGURE 12.1 The problem with vertex-based lighting ease purchase PDF Split-Merge on www.verypdf.com to remove this watermark 258 Character Animation with Direct3D ... the UpdateMatrices() function is called ease purchase PDF Split-Merge on www.verypdf.com to remove this watermark 252 Character Animation with Direct3D EXAMPLE 11.2 Example 11.2 has all the code...
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Character Animation with Direct3D- P15 pptx

Character Animation with Direct3D- P15 pptx
... elements with some sensible information (just like what is done with the D3DXComputeTangentFrame() function) ease purchase PDF Split-Merge on www.verypdf.com to remove this watermark 270 Character Animation ... www.verypdf.com to remove this watermark 278 Character Animation with Direct3D FIGURE 12.8 Meshes needed to create a normal map You are already familiar with the low-polygon mesh It may have a strict ... Split-Merge on www.verypdf.com to remove this watermark 280 Character Animation with Direct3D Just because a model cannot have a mesh with overlapping UV coordinates at the time the normal map...
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Character Animation with Direct3D- P16 pdf

Character Animation with Direct3D- P16 pdf
... colliding with each other (Separation) than it is that they stay together as a group (Cohesion) ease purchase PDF Split-Merge on www.verypdf.com to remove this watermark 304 Character Animation with ... three different regions of the wrinkle map ease purchase PDF Split-Merge on www.verypdf.com to remove this watermark 290 Character Animation with Direct3D FIGURE 12.15 Wrinkle map mask In Figure ... in the render method of the Face class ease purchase PDF Split-Merge on www.verypdf.com to remove this watermark 292 Character Animation with Direct3D Figure 12.16 shows the wrinkle maps in...
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