... to de-emphasize the importance of facial animation If your character does have a face (and not all of them do), you are going to have to learn an entirely different branch of the art of animation ... Tradigital Blender This page intentionally left blank Tradigital Blender A CG Animator’s Guide to Applying the Classic Principles of Animation Roland Hess AMSTERDAM • BOSTON • HEIDELBERG ... a classical (i.e., hand drawn) animator might animate Smith’s body and legs in a straight ahead fashion, then go back and fill in the arms, then, hair and any flowing clothes But each time, the...