... stated) and legal disclaimers All of this peripheral information serves as a constant reminder that a game is being played Another barrier to player immersion in the Nokia Game is its reliance on ... mini-flash games to advance plot and player status These games, played on cell phones or the Web, have a symbolic diegetic meaning — for instance, a player manipulates an avatar through a flash ... social and political action The genre's repeated disavowals that "this is not a game" is more than a catchy tag line; it is a call for further study, development and deployment of immersive gaming's...