... Tips, Design by Genre 107 109 Fighting Games, Puzzle Games, 112 114 Real-time Strategy Games, Role-Playing Games, 116 120 First- or Third-Person Action Games, Simulations, 121 123 Creating Cinematics, ... immediately following the index of this book Ultimate Game Design: Building Game Worlds Athena Honore Jon Orwant Bill McManus Copyright © 2003 by The McGraw-Hill Companies All rights reserved Printed ... obtained by McGraw-Hill/ Osborne from sources believed to be reliable However, because of the possibility of human or mechanical error by our sources, McGraw-Hill/ Osborne, or others, McGraw-Hill/ Osborne...