... class, 26 9, 28 6 29 0 terrainsbuilding from height maps, 26 5 26 6collision test methods, 29 5 29 8drawing, 29 0 29 1generatingloading height map, 26 8 27 0 mesh for, 27 0 27 2mesh indices for, 27 3 27 4mesh ... Languagecreating, 23 5 23 6data types, 23 0 23 1functions, 23 4input data, 23 2intrinsic functions, 23 4 23 5semantics, 23 2 23 3pixel, 23 0, 23 3rasterization and, 22 9rendering pipeline and, 22 8vertex, 22 9, 23 2ShowScene() ... vertices for, 27 4 27 5normal vector of vertices and, 27 7 27 8tangent and binormal vectors ofvertices and, 27 8 27 9querying height, 29 2 29 5renderingmultitexturing, 28 0 28 1normal mapping, 28 1pixel...