... than while speaking [44, 42, 6].Avatars at Work and Play Collaboration and Interaction Edited byRalph SchroederOxford University, Oxford, U.K. and Ann-Sofie AxelssonChalmers University, ... can range from conferencing, simulation and training, sharedvisualisation and collaborative design, to social communities and multiplayergames. Avatars play a significant role in all of these ... obstacles of speech recognition and semantics and instead to mimic the overall rhythm and intonation of a speaker. To see ifthis idea would work, participants were asked to work with an animated agentwhom...